Page 1 of 1
D-gun doesn't seem to shoot structures.
Posted: 04 Jul 2005, 07:19
by Doomweaver
D-gun doesn't seem to shoot structures. Can someone confirm this?
Posted: 06 Jul 2005, 03:59
by mongus
about dgun fps and own structures...
put urselve in commander fps
aim... your kbot lab
shot!
well nothing happens! leave fps...
i was trying to shoot down a lvl 1 gunship when i realized this over my own lab.
(lag didnt let me dgun it, but when hosting i have fps-dguned rapiers :D)
Posted: 06 Jul 2005, 09:13
by Doomweaver
Lol, I meant in normal view. Against enemy structures.
Posted: 06 Jul 2005, 12:29
by colorblind
I can't reproduce this bug. D-gunning works just as it should: plasma towers, solar collectors, metal extractors and vehicle plants all die normally from a D-blast, whether my own or my enemy's.
The phenomenon Mongus described is probably due to the limited range of the D-gun: if it hasn't hit anything in, say, X meters, it simply vanishes. This happens for all projectiles, not only D-blasts.
Posted: 06 Jul 2005, 12:38
by AF
i was trying to shoot down a lvl 1 gunship when i realized this over my own lab.
(lag didnt let me dgun it, but when hosting i have fps-dguned rapiers :D)
You cant fire at friendly units, and I can fire d-gun fine, no probs...