New map: Marshaven
Posted: 04 Jul 2005, 03:34
I made a 12 x 12 map for some quick games, with a different gameplay y'all are used to: it forces 1 player to start with going sea, since the 2nd startposition is bottom right, which is in a sheltered natural harbour. To make it easier to get a foot on land there's a big isle on the left which is considerably higher than the shores from the mainland. Domination over this isle means you are in controll of quite a big area.
Off course the player on the mainland has to have some sort of shelter and refuge too, so player 1 has the advantages of a raised platform in the middle of the main land, and his very own den.
Metal is found quite easy on this map, since the metalic layers are close to the surface of the planet. Also, extractors cover a large ammount of ground, so only a few are required to get your economy going.
Energy isn't an issue either, since there are 5 geothermal vents on the mainland. Wind is between 7.5 and 22.5. Tidal strenght is 40. Let's get some metalmakers pumping
here are 5 screenshots to give you an impression:





and the link for the map off course:
http://www.phoenixworx.org/rd/Marshaven.zip
Off course the player on the mainland has to have some sort of shelter and refuge too, so player 1 has the advantages of a raised platform in the middle of the main land, and his very own den.
Metal is found quite easy on this map, since the metalic layers are close to the surface of the planet. Also, extractors cover a large ammount of ground, so only a few are required to get your economy going.
Energy isn't an issue either, since there are 5 geothermal vents on the mainland. Wind is between 7.5 and 22.5. Tidal strenght is 40. Let's get some metalmakers pumping

here are 5 screenshots to give you an impression:





and the link for the map off course:
http://www.phoenixworx.org/rd/Marshaven.zip