New Spring Client Started-
Posted: 17 Sep 2008, 11:20
To Allies, Enemies, and fellow Spring Players.
I have begun to build a new lobby client with the following features.
Built in screenCapture
the screen capture functionality is dated. a new format is needed that allows you to specify the size of your recording area,convert it to flash, and autoupload it to a shared server. this would allow users to embed short battle sequences in forums and profiles. This would be amazingly helpful for users to teach other players tactics.
allow alliances with any user-
Most spring users do exist in the a clan, and many exist in several clans. Many of us have friends in multiple clans, and are sick of renaming. an xml file will be managed on a server containing the names of your allies. when a user renames, it will update that rename in the other xml files. with this in place many users will not need to rename any more to be balanced.
autoadvertise battle.
look if people are going to do this anyways, make it easier on them. put a spam limit on it of once a minute and make it automatic like many IRC services.
Rank based rooms
This is a must have. we need to split our newbs from our experienced players. i truely believe that the reason we arnt expanding that fast is that most newbs come on and get owned so badly its embarrassing. We need to seperate anyone below the rank of 4 for the good of both newbs and experienced players.
heatmap-
Many of you saw this in place at springplayersclub.com. I want to modify the technology a bit. well restrict the zoom for privacy reasons, but a realtime heatmap is just neat. I like the technology and want to use it to improve our reputation as a unique international playerbase.
player ranking
Although not entirely neccassary, i really think you should be able to rank someone, and then have those ranks add up. This would be a rank based on what others thought of your performance. I could take or leave this option.
Map maker
This is the most extensive part of the project. i have alot of experience with 3d graph modelling, which is somewhat similar to what we need to do. I plan on integrating a fairly simple mapmaking tool that will allow users to create a custom map. this will still use the classic mapping tools but will be opened by the application to compile. we will be strictly dealing with the heightmap, the item map(rocks etc) and the metal map, as well as the texture map. i plan on including several texture types built in. This will be a basic simcity style terrain editor.
Graphical Interface.
The majority of interaction with this application will need to be much more animated than current tasclients. we also needs sounds and video integration. ie little clips and maybe some music. it needs to feel more like a game and less like an IRC channel. this means we will need many of the commands (!help etc) mappable to animated buttons etc etc.
In Conclusion
This software is being written in C# but may be ported to VB, with DirectX for the map management.(.NET 2.0) I would like to recruit individuals for this project who have experience with the following subjects:
Web Services.
DirectX.
SendKeys API calls.
Application Flow and Design.
Animation
Random Software Testers
If you are interested in this project feel free to post here. I dont expect much of a response but i would appreciate some cooperation from someone with similar .NEt experience. I will be leasing a new server for this project starting the beginning of October. I would like to everything lined up for that start period. if anyone has any other suggestions feel free to add them.
Sefidel
I have begun to build a new lobby client with the following features.
Built in screenCapture
the screen capture functionality is dated. a new format is needed that allows you to specify the size of your recording area,convert it to flash, and autoupload it to a shared server. this would allow users to embed short battle sequences in forums and profiles. This would be amazingly helpful for users to teach other players tactics.
allow alliances with any user-
Most spring users do exist in the a clan, and many exist in several clans. Many of us have friends in multiple clans, and are sick of renaming. an xml file will be managed on a server containing the names of your allies. when a user renames, it will update that rename in the other xml files. with this in place many users will not need to rename any more to be balanced.
autoadvertise battle.
look if people are going to do this anyways, make it easier on them. put a spam limit on it of once a minute and make it automatic like many IRC services.
Rank based rooms
This is a must have. we need to split our newbs from our experienced players. i truely believe that the reason we arnt expanding that fast is that most newbs come on and get owned so badly its embarrassing. We need to seperate anyone below the rank of 4 for the good of both newbs and experienced players.
heatmap-
Many of you saw this in place at springplayersclub.com. I want to modify the technology a bit. well restrict the zoom for privacy reasons, but a realtime heatmap is just neat. I like the technology and want to use it to improve our reputation as a unique international playerbase.
player ranking
Although not entirely neccassary, i really think you should be able to rank someone, and then have those ranks add up. This would be a rank based on what others thought of your performance. I could take or leave this option.
Map maker
This is the most extensive part of the project. i have alot of experience with 3d graph modelling, which is somewhat similar to what we need to do. I plan on integrating a fairly simple mapmaking tool that will allow users to create a custom map. this will still use the classic mapping tools but will be opened by the application to compile. we will be strictly dealing with the heightmap, the item map(rocks etc) and the metal map, as well as the texture map. i plan on including several texture types built in. This will be a basic simcity style terrain editor.
Graphical Interface.
The majority of interaction with this application will need to be much more animated than current tasclients. we also needs sounds and video integration. ie little clips and maybe some music. it needs to feel more like a game and less like an IRC channel. this means we will need many of the commands (!help etc) mappable to animated buttons etc etc.
In Conclusion
This software is being written in C# but may be ported to VB, with DirectX for the map management.(.NET 2.0) I would like to recruit individuals for this project who have experience with the following subjects:
Web Services.
DirectX.
SendKeys API calls.
Application Flow and Design.
Animation
Random Software Testers
If you are interested in this project feel free to post here. I dont expect much of a response but i would appreciate some cooperation from someone with similar .NEt experience. I will be leasing a new server for this project starting the beginning of October. I would like to everything lined up for that start period. if anyone has any other suggestions feel free to add them.
Sefidel