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to team or admin
Posted: 01 Jul 2005, 17:56
by maestro
hi, u know im a famous tutorial writer in ta world (even i have to say that myself)
if i wrote a spring tutorial, software or tool review etc where should i send ?
thx in advance
Posted: 01 Jul 2005, 17:57
by Min3mat
send it to
min3mat@hotmail.com, whatever NoiZes mail is and the SYs, also upload it too FU (DUH)
Posted: 01 Jul 2005, 17:59
by SJ
If it is in some sort of html like format I guess the wiki would be a good place to add it.
Posted: 01 Jul 2005, 18:52
by Kixxe
Just dont write a guide/ strategy guide.
Im almost finished whit mine... think ill upload tonight. (i hope)
Posted: 01 Jul 2005, 21:27
by Min3mat
a 'strategy' guide for xta! ROFL

CAN'T WAIT TO READ THAT!!!!!
paragraph 1: As you all know in xta where thingys be balanced scouts are FAR superior to tanks (i mean DUH EVERYONE knows that humvees>tanks) so build up your main force of weasels
paragraph 2: porc your ass off
paragraph 3: lvl2 is OP, use em well
paragraph 4: have 'fun'
pah. a OTA stategy guide would be appreciated though
Posted: 01 Jul 2005, 23:28
by zwzsg
Put it in
http://spring.clan-sy.com/wiki/tutorial
Or edit
http://spring.clan-sy.com/wiki/Create_units
BTW, can someone please make an index of all wiki pages, or explain me how I'm supposed to find what there is in the wiki without having to click "Random page" a hundred times?
Posted: 02 Jul 2005, 00:35
by Kixxe
a 'strategy' guide for xta! ROFL CAN'T WAIT TO READ THAT!!!!!
paragraph 1: As you all know in xta where thingys be balanced scouts are FAR superior to tanks (i mean DUH EVERYONE knows that humvees>tanks) so build up your main force of weasels
paragraph 2: porc your ass off
paragraph 3: lvl2 is OP, use em well
paragraph 4: have 'fun'
pah. a OTA stategy guide would be appreciated though
It's more of a general strategy guide, so it would proably work whit most mods if you replaced the units names.
I cant upload tonight me thinks. I still have some tips i have to write out, plus some strategys about higth advantge and stuff.
I can give you a small index thing thou.
Title
Short history about ta
A normal spring game (explains the basics)
Strategys
Tips
Credits
Thats about it.
Posted: 02 Jul 2005, 05:20
by Fnordia
You can find a list of wiki pages here:
http://taspring.clan-sy.com/wiki/Special:Allpages
Perhaps I should update the frontpage with a few more wiki links as well now that there are a bunch..
Posted: 02 Jul 2005, 07:41
by [K.B.] Napalm Cobra
Or have a little thing with the top 5 most viewed wiki pages.
Posted: 02 Jul 2005, 17:49
by PauloMorfeo
Min3mat wrote:a 'strategy' guide for xta! ROFL

CAN'T WAIT TO READ THAT!!!!!
paragraph 1: As you all know in xta where thingys be balanced scouts are FAR superior to tanks (i mean DUH EVERYONE knows that humvees>tanks) so build up your main force of weasels
paragraph 2: porc your ass off
paragraph 3: lvl2 is OP, use em well
paragraph 4: have 'fun'
pah. a OTA stategy guide would be appreciated though
Yes, every one knows that an OTA strategy guide is totally better.
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- If it is a land map, do not build stumpies since the flash is faster, costs less and is all around better.
- Do not build Jeffys because the Flash only costs a little more and is much better.
-Do not build samsons since they no longer fire over friendly units and so, only the front ranks fire.
- Do not go K-Bots because they are slower and weaker with the exception of Rockos that, since they no longer fire over friendly units, aren't really that good anymore.
- And then, go to lvl-2 to build a lvl-2 constructor to build stuff.
- Do not build anything more in lvl-2 since it is a waste of metal and you're better off building more flashes.
Posted: 02 Jul 2005, 18:43
by Min3mat
um... stumpies fire OVER flashes so a 2:1 ratio is best. if you play 500PopCap then you are not playing OTA coz strictly speaking OTA is a 200 unit limit, at a 200 unit limit quality>quantity @ late game so tanks like reapers appear, deleters etc are used and also voyeurs. lvl1 kbots are INCREDIBLY useful on the defensive when supported by tanks (like reality a combo of inf/tanks will beat either tank/inf spam) watch the min3matvsnoize2 replay too see what i mean. we both use kbots supported by vehicles. scouts are used to SCOUT the enemy base and find weak points etc. hell i even use aircraft constructors early game on a ground map and pull it off!!! watch my OTA replays and see that OTA>xta :p
Posted: 02 Jul 2005, 19:28
by Kixxe
maybe more of...
To put it esay, both have isuses, and maybe OTA is better at the moment, but not much unless when you are playing a metal map, where in XTA there is a lvl 2 tank/krogoth slugfeast, while in ota is fastet rusher. Can some ONEST ota player come forward and addres the big issiues?
And a answear as ''none at all'' is not appricheated, and proably ignored.
(thats you mini3mat)
Cant we agree that both sides need something new? Something that balances lvl 1 vs lvl 2? Making lvl 2 stronger, but lvl 1 not useless? making so krogoths arent UBER, but not wussies? Make wesseals the fast cheap and usefull scouts they are suposed to be? Make lvl 2 AA strong egnuff to take down lvl 2 planes on a 1:2 › ratio?
Ect...
I think ill make a treadh about this in Mods, check it out-.-*
Posted: 02 Jul 2005, 19:55
by Min3mat
tell you how to fix the xta problem...download the file OTA_Settings for spring!!! ;p
Posted: 02 Jul 2005, 20:29
by Durandal
Jesus Min3, can't you stop your stupid comments just once ?
Posted: 02 Jul 2005, 22:04
by Min3mat
hey i'm posting seriously on another thread! i've gota ridicule xta in at least one thread!!!

Posted: 03 Jul 2005, 02:03
by [K.B.] Napalm Cobra
Min3mat wrote:tell you how to fix the xta problem...download the file OTA_Settings for spring!!! ;p
And to fix the exponential amount of problems in that download
Absolute Annihilation for spring.
Posted: 03 Jul 2005, 09:09
by Min3mat
AA is too buggy atm

atm it is AA<OTA when AA fixed they should be equal but different (AA has SHITELOADS of units though- be warned!)
Posted: 03 Jul 2005, 09:58
by [K.B.] Napalm Cobra
AA when removed of its buggs is > ota.
Its more balanced. And contrary to other OTA based mods every unit doesn't have 3 others that do the same thing.
Posted: 03 Jul 2005, 10:39
by Min3mat
its a nice mod but at best its equal to OTA, too many units! @_@ i like OTA, more tactics than strategy for the most part, HOW you control your flash/stumpy columns and your rocko/hammer/jethro hordes :)
Posted: 03 Jul 2005, 15:12
by LathanStanley
I REALLY enjoy attempting to play AA... if you guys get it working...
I'll bust my ass on these models...
oh and by the way,
Maestro > Us
