Overlord
Posted: 25 Aug 2008, 21:09
I heard someone speaking about this game on the forums and, since almost all games that get discussed here are good, I decided to give a look at it and... it is indeed good :)
In the game you are some sort of evil king, called "Overlord", who had an evil empire, a evil tower and a evil arm of creatures called "minions" in the past, but was defeated by the heroes of the races, your tower destroyed and your arm scattered. Now you have awakened again (not sure why you werent dead from before, maybe you are immortal or something) and must restore your tower and your arm and kick the ass of the heroes. As the plot advances it also gives signs of the existence of some new enemy (I havent finished the game yet).
So the game is basically about tactical planning, altough you enter the worlds and explore then with your own body, you cant (or can very little) peform better in combat by being skillfull so you have to coordinate your minions properly to achieve combat superitority. Spells, 4 kinds of minions and the possibility of equiping with stuff you find in the ground makes things more interesting.
The game is boring on the beggining since you start with only 1 kind of minion, but once you get the second the game starts asking more wits from you and it gets insteresting. It also keeps adding new stuff, such as new spells, challenges and scenarios, at a rate that just doesnt lets you get tired of it.
The only drawback I find in this game is that altough the options to command your minions are enough, the game could do with a superior system since its mostly about tactical combat... this doesnt makes the game lame tough :) One review I read somewhere claims the game needed badly a map, (It doesnt has maps) but I disagree because each part of the scenario is quite unique and you need a horrible memory to actually get lost somewhere you have already been to.
In the game you are some sort of evil king, called "Overlord", who had an evil empire, a evil tower and a evil arm of creatures called "minions" in the past, but was defeated by the heroes of the races, your tower destroyed and your arm scattered. Now you have awakened again (not sure why you werent dead from before, maybe you are immortal or something) and must restore your tower and your arm and kick the ass of the heroes. As the plot advances it also gives signs of the existence of some new enemy (I havent finished the game yet).
So the game is basically about tactical planning, altough you enter the worlds and explore then with your own body, you cant (or can very little) peform better in combat by being skillfull so you have to coordinate your minions properly to achieve combat superitority. Spells, 4 kinds of minions and the possibility of equiping with stuff you find in the ground makes things more interesting.
The game is boring on the beggining since you start with only 1 kind of minion, but once you get the second the game starts asking more wits from you and it gets insteresting. It also keeps adding new stuff, such as new spells, challenges and scenarios, at a rate that just doesnt lets you get tired of it.
The only drawback I find in this game is that altough the options to command your minions are enough, the game could do with a superior system since its mostly about tactical combat... this doesnt makes the game lame tough :) One review I read somewhere claims the game needed badly a map, (It doesnt has maps) but I disagree because each part of the scenario is quite unique and you need a horrible memory to actually get lost somewhere you have already been to.