Random bad std::alloc
Posted: 22 Aug 2008, 20:07
I randomly get a crash with the message "bad std::alloc". No crash data is printed to infolog.txt and I have ground decals all the way onto 0.
My NVIDIA drivers are the latest and I've done both the dual-core and NVIDIA fixes that are required.
Does anyone know what might cause this?
My NVIDIA drivers are the latest and I've done both the dual-core and NVIDIA fixes that are required.
Does anyone know what might cause this?