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Commander Movement Issue

Posted: 21 Aug 2008, 14:07
by Sangue
Yeah, well...it's been ages since I've bothered to be around here posting, but at any rate...I have an issue.

If I attempt a game (at least with any AI) my Commander will just walk in place. It looks like he's doing the running man in slow motion, and thus, I can't really build anything.

I have yet to see if this is the case in a game with actual people, but as I don't normally play with people anyway, I don't particularly care if it does or not.


And yes, before someone asks, I did have it set the start positions for myself and the AI. I'm not that daft. :3

Re: Commander Movement Issue

Posted: 23 Aug 2008, 12:26
by Crayfish
I had that bug once but no idea what caused it, and it was fine when I restarted spring.

Re: Commander Movement Issue

Posted: 23 Aug 2008, 13:23
by imbaczek
if you tell any unit to move exactly 180 degrees behind itself, it'll lock up, is it this bug or something else? former has been fixed in svn.

Re: Commander Movement Issue

Posted: 24 Aug 2008, 21:26
by Sangue
imbaczek wrote:if you tell any unit to move exactly 180 degrees behind itself, it'll lock up, is it this bug or something else? former has been fixed in svn.

Well, I was moving forward actually, and it wouldn't do more than walk in place. However, this was just against an AI, but when I tested this with PressureLine as he hosted, it worked fine...both against him, and again going against RAI while he spec-hosted.


So, I have no idea why it just seems to do it when I go up against an AI by myself.

I suppose it'll just have to be a mystery of the game. >: