DonotDrawParticlesOnMiniMap=1;
Posted: 07 Aug 2008, 11:24
DonotDrawParticlesOnMiniMap=1;
We need this badly, for small effects that needs lots of particles, remaking them on the minimap adds to the stressing lag of the everyday computer, need more to explain?
We need this badly, for small effects that needs lots of particles, remaking them on the minimap adds to the stressing lag of the everyday computer, need more to explain?