Hiding Stuff at a Distance
Posted: 04 Aug 2008, 18:24
Instead of showing the pathetic gray shapes, please... let's just quit drawing anything that's farther than the max distance specified in Settings.
It's a massive waste of processing power to show these ugly gray shapes. Units should just show their Icons, and Features could either show a generic icon, or nothing at all. The intermediate step just looks awful, and with Features in the mix, it's obviously awful, whereas before it was just Units, so we couldn't see how bad it looks, having the world filled with little gray billboards.
For Features, I'd like to suggest a "nohide" tag, that will never hide that object, at any distance. That will take care of giant Features that we never want to disappear...
It's a massive waste of processing power to show these ugly gray shapes. Units should just show their Icons, and Features could either show a generic icon, or nothing at all. The intermediate step just looks awful, and with Features in the mix, it's obviously awful, whereas before it was just Units, so we couldn't see how bad it looks, having the world filled with little gray billboards.
For Features, I'd like to suggest a "nohide" tag, that will never hide that object, at any distance. That will take care of giant Features that we never want to disappear...