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Rhyoss for spring
Posted: 27 Jun 2005, 00:10
by RightField
http://www.fileuniverse.com/?page=showitem&ID=1055
Probably pretty buggy, but playable to a certain degree. Worked for me at least. Replaces arm.
...
Posted: 28 Jun 2005, 17:40
by hrmph
Looking nice. Its playable now but a few units are buggy.
Posted: 28 Jun 2005, 20:03
by RightField
It would look sexier if the SYs fixed animated texture support so you could see all the nice animated texture wonders of mine... but oh well..

Posted: 21 Nov 2006, 02:31
by Zoy64
The link below,
"
http://www.fileuniverse.com/?page=showitem&ID=1055"
Is no longer working, we need a new link.
Posted: 21 Nov 2006, 02:43
by Neddie
I've no idea where it is... I'll do some research.
Posted: 21 Nov 2006, 23:41
by VonGratz
Its an ooooolde mod, maybe not compatible with last versions of SPRING.
In all cases the new link is..
http://www.fileuniverse.com/?p=down&a=/ ... fo&id=1055
SPRING is great.It stands some old and outdated files that appears to be impossible.
VonGratz.
See it...In ten minutes I ported RHYOSS to TLLSpring and the file Ive tested, with four races, not crashed.Below the images of the RHYOSS units.
http://www.fileuniverse.com/?p=show&a=it&id=4018
Posted: 22 Nov 2006, 01:41
by bwansy
But... it's a .ufo file. Where should I put it?
Posted: 22 Nov 2006, 01:51
by VonGratz
Unpack (HPIVIEW) and pack as sd7(7ZIP).
VonGratz

Posted: 22 Nov 2006, 01:59
by Peet
Or just stick it in your root spring dir.
Posted: 22 Nov 2006, 04:55
by bwansy
Oh... It crashed Spring, about the time when I started to build a shipyard. (I'm not sure because it wasn't on the screen at that moment).
Posted: 22 Nov 2006, 06:24
by VonGratz
First time it happened to me.try again
vg
Posted: 22 Nov 2006, 06:26
by MR.D
Interesting.
Posted: 22 Nov 2006, 17:35
by Peet
Lots and lots and lots and lots of scripting issues in there

Posted: 22 Nov 2006, 21:09
by VonGratz
Lots and lots of all.....
VonGratz
Posted: 23 Nov 2006, 11:38
by VonGratz
bwansy wrote:Oh... It crashed Spring, about the time when I started to build a shipyard. (I'm not sure because it wasn't on the screen at that moment).
I forgot..put empty ai
VonGratz

Posted: 23 Nov 2006, 11:57
by NOiZE
I worked on porting Rhyoss to spring together with TLL, i don't have time anymore, so my work might be usefull for someone who does have time and interest:
http://www.unknown-files.net/index.php? ... &dlid=1932
Posted: 27 Nov 2006, 03:41
by bwansy
Rhyoss vs TLL gave me a "missing 3DO" error at some point and crashed Spring.
EDIT: "Content error: File not found: objects3d/2x2e.3do"
Posted: 28 Nov 2006, 15:04
by VonGratz
You must to add all the Cavedogs heaps 3DOs, not only this one, that are missing for it work.Remember only that Noise put this file in unknown-files
to be developed by any people interested, not for playing.
VonGratz

Posted: 28 Nov 2006, 21:29
by FoeOfTheBee
VonGratz wrote:You must to add all the Cavedogs heaps 3DOs, not only this one, that are missing for it work.Remember only that Noise put this file in unknown-files
to be developed by any people interested, not for playing.
VonGratz

I fixed the move class errors, put in missing objects, and did a quick fix for the heap files - I'll maybe upload it tonight.
Posted: 30 Nov 2006, 20:33
by VonGratz
Very good!
VonGratz