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command to disable shield texture/colors? or better shields?
Posted: 22 Jul 2008, 15:31
by TradeMark
the shield transparent color becomes very annoying when i need to build many shields, is it possible to write, perhaps a lua widget to enable/disable shield colors?
Or could those shields be made so they wont overlap the other shields? (would also reduce triangles to be drawn = better) and it would also look much cooler... perhaps use some kind of metaballs when generating the shield models?
Re: command to disable shield texture/colors? or better shields?
Posted: 22 Jul 2008, 16:46
by Forboding Angel
/headdesk
/headdesk
Maek read changelog
shield alpha. set to .2 or something
Re: command to disable shield texture/colors? or better shields?
Posted: 22 Jul 2008, 17:20
by TradeMark
what?
i mean how to change those without modding the mod... as a player who gets annoyed in middle of game because he cant see anytihng under those shields... or just because the shields are ugly

Re: command to disable shield texture/colors? or better shields?
Posted: 22 Jul 2008, 17:22
by Peet
Forboding Angel wrote:/headdesk
/headdesk
Maek read changelog
shield alpha. set to .2 or something
Before you beat your face into a juicy mess you might want to note the fact that that is a mod-side change and not something an end-user can do.
Re: command to disable shield texture/colors? or better shields?
Posted: 22 Jul 2008, 21:11
by Forboding Angel
Then he should talk to the modmakers amiriteb (thats kinda what I was getting at in my original post)?
Besides, juicy mess is much more tasty than salty palm.
Re: command to disable shield texture/colors? or better shields?
Posted: 22 Jul 2008, 22:14
by Hoi
Forboding Angel wrote:
/headdesk
/headdesk
two headdesks? wow he must've done something really, really stupid
Re: command to disable shield texture/colors? or better shields?
Posted: 23 Jul 2008, 01:39
by Warlord Zsinj
Nah, just that forboding did the first headdesk wrong

Re: command to disable shield texture/colors? or better shields?
Posted: 23 Jul 2008, 04:00
by Forboding Angel
DOIN IT RONG!!!

Re: command to disable shield texture/colors? or better shields?
Posted: 23 Jul 2008, 09:03
by Hoi
Forboding Angel wrote:DOIN IT RONG!!!

you need to practise
/gives fa a /headdesk
Re: command to disable shield texture/colors? or better shields?
Posted: 23 Jul 2008, 09:51
by Forboding Angel
HEAD VS DESK
Round 1
FIGHT!!!
*SMACK!*
owwwww
Re: command to disable shield texture/colors? or better shields?
Posted: 01 Aug 2008, 22:31
by rattle
TALKING LIKE AN IDIOT
ROUND 5
GO! >FACEPALM FACE PALM!1!!
the shield transparent color becomes very annoying when i need to build many shields, is it possible to write, perhaps a lua widget to enable/disable shield colors?
Look at trepans cloaking shield widget, should give you a rough idea what the OpenGL code would look like. CA also messed with shield effects, I think, so looking through their widgets would be a good idea too.
Re: command to disable shield texture/colors? or better shields?
Posted: 09 Nov 2008, 23:29
by KaiserJ
i like the look of the shields, but i agree that it does cause problems when you have to make many of them. beyond that, i'd like the option to disable the shield texture manually, because it seems to impact a lot of the performance of my computer, especially when multiple shields are on screen.
Re: command to disable shield texture/colors? or better shields?
Posted: 10 Nov 2008, 02:29
by REVENGE
IMO, the current faked sphere noise stuff should be made a separate option in settings.exe. It's hooked with one of the level of detail settings right now, IIRC.
Re: command to disable shield texture/colors? or better shields?
Posted: 10 Nov 2008, 05:11
by lurker
Shadows. Amazing confusion there.
Re: command to disable shield texture/colors? or better shields?
Posted: 10 Nov 2008, 07:36
by REVENGE
lurker wrote:Shadows. Amazing confusion there.
Wait..what???
Re: command to disable shield texture/colors? or better shields?
Posted: 10 Nov 2008, 07:41
by lurker
The fancy moving sphere setting is... the shadows setting!
Re: command to disable shield texture/colors? or better shields?
Posted: 10 Nov 2008, 07:44
by REVENGE
lurker wrote:The fancy moving sphere setting is... the shadows setting!
...shit. XD
Re: command to disable shield texture/colors? or better shields?
Posted: 10 Nov 2008, 08:27
by jK
lurker wrote:Shadows. Amazing confusion there.
No, I fixed it. It is now enabled for all who support it. That's also the reason for the particle atlas corruption when alt+tabbing -> the perlin noise is rendered via fbo in the particle atlas, but fbo textures can't be cached in the sysram, so if the opengl context get lost (-> alt+tabbing) then the gpu driver can't reload the texture from sysram (any normal texture is reloaded this way).
Re: command to disable shield texture/colors? or better shields?
Posted: 10 Nov 2008, 08:30
by lurker
fixed == can't be turned off at all?

Re: command to disable shield texture/colors? or better shields?
Posted: 10 Nov 2008, 08:53
by jK
binding it to shadows wasn't better :p