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SHARP ignoring heightmap?

Posted: 25 Jun 2005, 16:16
by cabbs
I have a problem with, it appears, sharpmap. any map i create using sharpmap is just a flat plain, as if the heightmap was ignored (metal and texture maps are working fine).

hell, i really have been invading the forums with Sharpmap problems recently.

Texture Height and Metal maps are of right size
6144x6144 1537x1537 1537x1537

Posted: 25 Jun 2005, 16:33
by Torrasque
I think that is said in all topic wich speak about map making :

the texture must be a multiple of 512. the heightmap must be texture/8 + 1.

oh, and you can search on the wiki, you know : http://taspring.clan-sy.com/wiki/Create_maps

edit : I was sure it was 1024...surely on the mapConv...

Posted: 25 Jun 2005, 19:42
by Buggi
Texture being a multiple of 512, not 1024.

Other than that he's right :)