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track projectiles

Posted: 02 Jul 2008, 06:00
by FrOzEnTaCo
i would like if someone could make this. it could be to track projectiles from moving or stationary weapons and units like artillery shells or nuclear missiles. and it would be cool to keep the camera over the explosion for a few secs to see the awesomeness :D

Re: track projectiles

Posted: 02 Jul 2008, 11:18
by Hoi
FrOzEnTaCo wrote:i would like if someone could make this. it could be to track projectiles from moving or stationary weapons and units like artillery shells or nuclear missiles. and it would be cool to keep the camera over the explosion for a few secs to see the awesomeness :D
wiki wrote:Q: What Lua cannot do (yet)?

A: You cannot ...

* changing projectiles, nor detect their positions.

Re: track projectiles

Posted: 01 Sep 2008, 17:38
by FLOZi
you could however mimick it using the data from the weapondef, would hardly be reliable though.

Re: track projectiles

Posted: 02 Sep 2008, 08:20
by REVENGE
Possibly highly cpu intensive? I mean, not that anyone would want to track say EMG fire from PeeWees, but even moderately fast firing / spammed projectile weapons...

Re: track projectiles

Posted: 02 Sep 2008, 18:16
by Sheekel
i think this would be more for tracking nukes, something you could do in OTA

Re: track projectiles

Posted: 04 Sep 2008, 06:54
by REVENGE
Sheekel wrote:i think this would be more for tracking nukes, something you could do in OTA
Eh? What kind of info could you get/use regarding nukes in OTA, or are you referring to the big X that shows up on the minimap?

Re: track projectiles

Posted: 08 Sep 2008, 02:14
by FrOzEnTaCo
REVENGE wrote:
Sheekel wrote:i think this would be more for tracking nukes, something you could do in OTA
Eh? What kind of info could you get/use regarding nukes in OTA, or are you referring to the big X that shows up on the minimap?

wouldent be so bad :-) i mainly want this for nukes and arty. arty and nukes dont fire to often so it wouldent be so bad

Re: track projectiles

Posted: 08 Sep 2008, 09:00
by KDR_11k
REVENGE wrote:
Sheekel wrote:i think this would be more for tracking nukes, something you could do in OTA
Eh? What kind of info could you get/use regarding nukes in OTA, or are you referring to the big X that shows up on the minimap?
Using T on a nuke launcher or LRPC would make the camera follow the projectiles.