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Balanced Annihilation V6.31

Posted: 29 Jun 2008, 00:50
by NOiZE
changelog wrote:6.3 --> 6.31

Down graded LUPS to the 6.21 version, to fix the desyncs

6.21 --> 6.3
Flagships have the same movement as other ships now
Core nanoturrets can no longer be build in the water
GIMP torpedo reloadtime increased
Croc and Triton leave a wreck now
ARM and CORE adv. Torp. Launcher have the same minimum depth now
removed the annoying cannot reach destination sound
Added Commander name tags widget, Thanks Evil4Zerggin and CarRepairer.
Added FPS-manager widget, Thanks quantum
Made Crusaders more expensive
Reduced Gunship chain reaction
Fixed the reloading of the Core Catapult
Removed the unused turret of the Arm Razorback.
Added Take remind widget written by Evil4Zerggin
Added Commends and highlight widget written by trepan
Updated quite some widgets, by comparing them to CA versions, Thanks CA Team!!
Added a set of new game-ends rules, in mod options, made by KDR_11k:

Make sure you put the game on: Game continues if commander dies.
Then pick one of the mod options:

- Kill Everything: Just disables all of the gadgets and lets normal Spring rules apply.

- Commander: Team based com ends, if an allyteam has its last com destroyed the whole
team is eliminated, as long as one player in the team has a com left the whole team
remains in play.

- Commander Control: In addition to the above a player without a com is unable to give
orders to his units, all he can do is share them to an ally (sharing to enemies and
self-d are disabled). An ally can take his units by using the ".luarules take" command.
It was unfortunately not possible to merge this into the regular .take.
TradeMark was so kind to add it to the modinfo:

http://modinfo.adune.nl/index.php?MOD=ba63

Have Fun!!!!

DOWNLOAD

Re: Balanced Annihilation V6.3

Posted: 29 Jun 2008, 01:02
by LordMatt
Thanks Noize!

Re: Balanced Annihilation V6.3

Posted: 29 Jun 2008, 01:04
by silv
The new com options sound great, thanks for the update :)

silv

Re: Balanced Annihilation V6.3

Posted: 29 Jun 2008, 04:24
by Acidd_UK
Looks pretty sexy! Thank you!

Re: Balanced Annihilation V6.3

Posted: 29 Jun 2008, 06:03
by Hobo Joe
Yay!



Mmmm, widgets and gidgety gadgets.

Re: Balanced Annihilation V6.3

Posted: 29 Jun 2008, 11:05
by Hoi
NOiZE wrote:
changelog wrote:6.21 --> 6.3
Core nanoturrets can no longer be build in the water
damn :shock:

Re: Balanced Annihilation V6.3

Posted: 29 Jun 2008, 12:12
by Jim_Hatana
no buff for Subs?

Re: Balanced Annihilation V6.3

Posted: 29 Jun 2008, 13:00
by NOiZE
The Crusaders are made more expensive, so subs are automatically better, we should see how it goes first now.

Re: Balanced Annihilation V6.3

Posted: 29 Jun 2008, 13:24
by ginekolog
looking good, thanx

Re: Balanced Annihilation V6.3

Posted: 29 Jun 2008, 15:20
by andre
We're noticing a rising nummer of sync-errors since we updated to ba6.3 on our autohost - did someone get the same problem? With 6.21 we had nearly no sync-problems but now in every game at least one gets desync

Re: Balanced Annihilation V6.3

Posted: 29 Jun 2008, 16:17
by KDR_11k
Doesn't seem to be the game end mode stuff, even with it disabled the sync breaks. Also the sync breaks for no apparent reason, no dying units at least.

Re: Balanced Annihilation V6.3

Posted: 29 Jun 2008, 20:02
by NOiZE
After lots of testing we found the cause of the desyncs, so here is the update:
changelog wrote:6.3 --> 6.31

Down graded LUPS to the 6.21 version, to fix the desyncs

DOWNLOAD

Sorry for all the trouble, Have fun!

Re: Balanced Annihilation V6.31

Posted: 29 Jun 2008, 20:16
by Regret

Re: Balanced Annihilation V6.31

Posted: 29 Jun 2008, 23:23
by Peace
Nice one noizers =)

Re: Balanced Annihilation V6.31

Posted: 30 Jun 2008, 00:36
by Regret
Please set "kill everything" as the default setting, it confuses people.

Re: Balanced Annihilation V6.31

Posted: 30 Jun 2008, 01:23
by NOiZE
Regret wrote:Please set "kill everything" as the default setting, it confuses people.

Ppl should get used to it IMO

EDIT:

Also users can define their own default..

Re: Balanced Annihilation V6.31

Posted: 30 Jun 2008, 13:21
by Hoi
NOiZE wrote:
Regret wrote:Please set "kill everything" as the default setting, it confuses people.

Ppl should get used to it IMO

EDIT:

Also users can define their own default..
lol that sounds like joda, "define your own default, you will"

Re: Balanced Annihilation V6.31

Posted: 30 Jun 2008, 14:37
by ralphie
so basically you just copied widgets from CA?

Re: Balanced Annihilation V6.31

Posted: 30 Jun 2008, 14:59
by Hoi
nice, was about time for a new ba:)

Re: Balanced Annihilation V6.31

Posted: 30 Jun 2008, 18:12
by Clee-Saan
Updated quite some widgets, by comparing them to CA versions, Thanks CA Team!!
Could you be more specific ? Thanks