Chiptunes
Posted: 25 Jun 2008, 01:25
What's your favourite chiptune?
(A chiptune refers to low-tech music such as you got on anything up to the NES generation of consoles, possibly up to SNES/Genesis era depending on how cheap a developer was.)
My favorite that I can remember right now is from a little-known C64 game called Duotris. It was a decent tetris clone with the added benefit of being able to get a bomb as a bonus from time to time. The bomb would clear out a bunch of columns. More interesting was that it included a cooperative 2-player mode, the first and last of its kind afaik. Two people would play tetris in the same playing field, there'd be two blocks falling at all times into a common pit. You had to cooperate. Of course... well I've never seen it played cooperatively, it mainly turned into a match of "who can block the other person's tetrominos most effectively". Still really cool idea.
Gameplay music:
http://www.aaspring.com/theme.m4a
Whoever wrote the music must be a famous name in music by now, this tune really stood out from just about anything else on the C64, he/she did an incredible job with so little to work with. I think when I finally get around to learning how to compose original music, one of my first projects will be to make a modern version.
(A chiptune refers to low-tech music such as you got on anything up to the NES generation of consoles, possibly up to SNES/Genesis era depending on how cheap a developer was.)
My favorite that I can remember right now is from a little-known C64 game called Duotris. It was a decent tetris clone with the added benefit of being able to get a bomb as a bonus from time to time. The bomb would clear out a bunch of columns. More interesting was that it included a cooperative 2-player mode, the first and last of its kind afaik. Two people would play tetris in the same playing field, there'd be two blocks falling at all times into a common pit. You had to cooperate. Of course... well I've never seen it played cooperatively, it mainly turned into a match of "who can block the other person's tetrominos most effectively". Still really cool idea.
Gameplay music:
http://www.aaspring.com/theme.m4a
Whoever wrote the music must be a famous name in music by now, this tune really stood out from just about anything else on the C64, he/she did an incredible job with so little to work with. I think when I finally get around to learning how to compose original music, one of my first projects will be to make a modern version.