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S3O plugin for wings...
Posted: 16 Jun 2008, 22:28
by Forboding Angel
Can it be done?
Can you set object origins in wings?
Would anyone even consider doing it?
Re: S3O plugin for wings...
Posted: 17 Jun 2008, 00:34
by Pressure Line
Probably.
No.
Would be kinda pointless w/out origins...
Re: S3O plugin for wings...
Posted: 17 Jun 2008, 01:20
by rattle
A batch exporter to export all selected pieces using a format and the name you've given it would be nice.
Setting up origins is pretty easy since you can read them off in wings. When you go from the bottom of the hierarchy to the top in uspring, as in lower elements first all the way "up" to the root, then you don't have calculate any offsets either.
No origins in wings, hence this is not feasible. A mass exporter/importer for wings/upspring and auto-naming for both would save us most of the work though. Perhaps I should ask for this on the wings dev board.
Re: S3O plugin for wings...
Posted: 11 Jul 2008, 21:41
by url_00
How about a S3O exporter for blender?
I think it could be done fairly easily.
Re: S3O plugin for wings...
Posted: 11 Jul 2008, 22:12
by Agon
url_00 wrote:How about a S3O exporter for blender?
I think it could be done fairly easily.
Someone was going to do this.....
Re: S3O plugin for wings...
Posted: 12 Jul 2008, 02:01
by bobthedinosaur
how about just fix up upspring instead
Re: S3O plugin for wings...
Posted: 12 Jul 2008, 02:05
by url_00
bobthedinosaur wrote:how about just fix up upspring instead
Because that's doing things the hard way!
