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Neutral Units- Allow Force-Fire

Posted: 01 Jun 2008, 19:41
by Argh
Many beta-testers have been requesting the ability to be able to force-fire on Neutral units in P.U.R.E.

I realize that the current approach works, and I don't see this as a major issue in terms of acceptance, but I was wondering if it's possible to have a way to allow manual fire order contradict AvoidNeutral. It'd make fighting within World Builder cities, jungles, etc., that much more dynamic, among other things.

Re: Neutral Units- Allow Force-Fire

Posted: 06 Jun 2008, 17:36
by HoneyFox
and maybe neutral buildings like adv. fusion reactors, adv.mex in the field for players to capture?

Re: Neutral Units- Allow Force-Fire

Posted: 06 Jun 2008, 19:38
by Argh
I already have stuff like that working in P.U.R.E.

This is just a minor loose end, basically.

Re: Neutral Units- Allow Force-Fire

Posted: 06 Jun 2008, 19:45
by smoth
I would like to see this. +1