(Pre)release of some TA associated models
Posted: 26 May 2008, 13:37
I have decided to release some TA related models. Originally I made them for Final Frontier but they could fit nicely in all TA based mods (BA, CA, XTA, whatever...). The brownish textures of the Arm models was replaced with grey ones to make the models match better.
All textures are 256x256 (.png) and the models are somewhere <1000 tris.
You can change the content to your pleasure. The only thing I want is to get full credit for the models and textures, if you decide to use them in your non-commercial mod(s).

^^ as you can see Shadows still don't work (again) on my ATI Card. And I can't find the drivers that worked...
If there is any interest - pm me. Get it while it is hot!
edit: Uh - I forgot to mention that the cob-scripts are pretty ready for use - all animations work. Maybe I didn't do it the most easy way always... I am a better modeler than a scriptor
All textures are 256x256 (.png) and the models are somewhere <1000 tris.
You can change the content to your pleasure. The only thing I want is to get full credit for the models and textures, if you decide to use them in your non-commercial mod(s).

^^ as you can see Shadows still don't work (again) on my ATI Card. And I can't find the drivers that worked...

If there is any interest - pm me. Get it while it is hot!
edit: Uh - I forgot to mention that the cob-scripts are pretty ready for use - all animations work. Maybe I didn't do it the most easy way always... I am a better modeler than a scriptor
