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Map: Bionica v2

Posted: 18 Jun 2005, 18:33
by Jonny C

Hi, I've finished v2 of Bionica and i can tell you now its awesome! 8)
It's now been uploaded onto FileUniverse.com (http://www.fileuniverse.com/?page=showitem&ID=1008) so you can all have a go! :wink:

The game is far better than v1 with there being more space, better features, better metal, better graphics etc. etc. etc
I've had like 7 games on this map now and it wonderfull. There are so many choices available its like a diffrent map each time, lol

I designed the map to give the strategic players a boost and encourage people to adventure outside their base (and it does that VERY well)

So there you have it, Download the Map, Reek havoc on all terrains and then come back and tell me how it went.

Feed back is much apprechiated.

Jonny C. HAPPY GAMING!

p.s. Press F4 to see the magic. :-)
Image

Posted: 18 Jun 2005, 18:34
by Min3mat
shit yeah this map rocks! :twisted: can't wait to pawn someone on it...looks like you're in for it johnny! :D

Posted: 18 Jun 2005, 18:37
by Jonny C
hello, i was attempting to put this in the maps section but it appears to have been put in the devlopment (bummer) can somone move it please :)

(Mr. Admin? :lol: )

I feel so stupid ... :p

Jonny C

Posted: 18 Jun 2005, 19:14
by Buggi
Why the poll?

Posted: 18 Jun 2005, 19:19
by Jonny C
its my first map.
i'm interested to see if its anygood or poo, lol
i'll make somore if its good :)

its a nice map however,

Posted: 20 Jun 2005, 02:27
by Noruas
its a nice map however, you can do alot better, you have potential most of the first maps people make are unplayable, or just really kills low proccesing computers. your has somwhat ok game play, but try to make the maps as beautiful as the gameplay for each map you make, make good elevation decisions, and metal spots and you become a great map maker, but i do not know how to make maps myself so ill have to say DONT LISTEN TO ME

Posted: 20 Jun 2005, 15:53
by Jonny C
i did take great care in the elevation (altho there were a few errors in v2) the final version will have solved all of them.
currently the elevation is set so that both islands have mountains on the 'see facing' side, thus to reduce damage from long range artillary etc. it was designed to encourage people to spread accross the metal platforms to gain more metal / building space. thus making the map more hostile and overall more exciting. Thanks for you comments :)

Jonny C

Posted: 20 Jun 2005, 15:54
by AF
ahk orange text, burns eyes....

Posted: 20 Jun 2005, 15:55
by Jonny C
lol, sorry.