Lua complet stack trace
Posted: 13 Apr 2008, 22:53
it would be cool to get a lua stack trace with the last 30 function called
because most of the time spring crash because of lua and i get something like that :
because most of the time spring crash because of lua and i get something like that :
LuaUI::RunCallIn: error = 2, Update, [string "LuaUI/widgets.lua"]:703: attempt to index field '?' (a nil value)
LuaUI::RunCallIn: error = 2, DrawWorld, [string "LuaUI/widgets.lua"]:210: attempt to get length of local 't' (a nil value)
LuaUI::RunCallIn: error = 2, DrawScreenEffects, [string "LuaUI/widgets.lua"]:210: attempt to get length of local 't' (a nil value)
LuaUI::RunCallIn: error = 2, Update, [string "LuaUI/widgets.lua"]:703: attempt to index field '?' (a nil value)