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Ai Building in our own base. How to get rid of it?
Posted: 05 Apr 2008, 19:12
by Flesterage
Is their a way someone could make an ai not build in our base like establishing a construction perimeter that the bots wont cross to build there base since they always build mexes around my already placed mexes and it sometimes blocks my units.
Re: Ai Building in our own base. How to get rid of it?
Posted: 05 Apr 2008, 19:53
by Vadi
Which AI are you talking about?
And more AI's don't cooperate with humans, just so you know. Better to build a base away from them.
Re: Ai Building in our own base. How to get rid of it?
Posted: 05 Apr 2008, 20:38
by Flesterage
well the rai one... its a good ai by the way very challenging (when ur starting) but is thier a way we could restrict the ai's building zone?
Re: Ai Building in our own base. How to get rid of it?
Posted: 07 Apr 2008, 10:45
by AF
If your talking about a way that we could do it as the end user then the answer is no, not unless we manage to get RAIs sourceocde and modify it or rely on a different AI instead.
If your talking about a way Reth (RAIs maintainer) could do it however, he could write a custom building placement algorithm which sets up wide radii around allied buildings as blocked.