Mod hash/modinfo.tdf into the replay file!
Posted: 09 Mar 2008, 14:58
Now it only saves the mod filename, its pretty useless while people makes same filenames for different versions of their mods.
While i was making that replay site, i thought to add direct map/mod download link to all needed files, but its impossible if i dont know which mod it is.
Also it would be nice to see the modinfo.tdf in the replay file, formatted without comments etc, of course.
Helps identifying the mod, and its nice to read that data from just the replay file, instead of downloading mod and extracting it, and then reading that data.
This is good because then we can see the mod info even when the mod gets dead after years, and nobody has the dl link anymore.
And mod hash doesnt tell anything if you dont have the full hashlist of every frigging file.
While i was making that replay site, i thought to add direct map/mod download link to all needed files, but its impossible if i dont know which mod it is.
Also it would be nice to see the modinfo.tdf in the replay file, formatted without comments etc, of course.
Helps identifying the mod, and its nice to read that data from just the replay file, instead of downloading mod and extracting it, and then reading that data.
This is good because then we can see the mod info even when the mod gets dead after years, and nobody has the dl link anymore.
And mod hash doesnt tell anything if you dont have the full hashlist of every frigging file.