Page 1 of 1

Unit shadow shader

Posted: 08 Mar 2008, 04:06
by rattle
Would it be possible to make the unit shadow shader take texture transparency into account as well, just like feature shadows do?

Re: Unit shadow shader

Posted: 08 Mar 2008, 05:03
by rattle
Hmm after looking through the code, it seems it's already in CUnitDrawer but it doesn't seem to work for me.