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Missing textures?
Posted: 07 Mar 2008, 20:26
by BlueTemplar
I'm trying to make a "Frankenmod" using
this old mod.
But I have a problem:
Maybe i should name it RoseTA?

Re: Missing textures?
Posted: 07 Mar 2008, 20:27
by Peet
Okay, to install it, unzip the file, then put the "UTASP5_modinfo" inside the taspring/mods/ folder. then put the "UTASP5" in the taspring/base/ folder.
Re: Missing textures?
Posted: 07 Mar 2008, 21:07
by BlueTemplar
I tried lots of things, neither of them works...
Changing modinfo.tdf didn't have any effect...
Code: Select all
[MOD]
{
Name=UTASP5;
Description=A Springerized version of the infamous, balanced TA unitpack. Altered for new version.;
URL=http://www.fileuniverse.com/spring/;
ModType=1;
NumDependencies=7;
Depend6=tacontent.sdz;
Depend5=tatextures.sdz;
Depend4=otacontent.sdz
Depend3=OTA_data.sd7;
Depend2=EvOTAv1.sdz;
Depend1=UTASP_UnitPics.sdz;
Depend0=UTASP5.sd7;
}
Re: Missing textures?
Posted: 07 Mar 2008, 21:17
by SinbadEV
I think dumping files into base stopped working a couple versions back... you might need to change a lot of stuff to get one of the mods that was set up that way to work.
Re: Missing textures?
Posted: 07 Mar 2008, 21:31
by BlueTemplar
Damn! Is there still an easy way to add units from OTA, like those from
http://www.unituniverse.com/ to Spring?
Are there some unit packs for Spring out there? (Not specifically balanced but with lots of units...)
Re: Missing textures?
Posted: 07 Mar 2008, 21:50
by SinbadEV
Basically you actually need to make a mod... figure out what textures are being requested and make sure they are in the right place... (unittextures\tatex)
http://spring.clan-sy.com/wiki/Mod_Development:Archives +
http://spring.clan-sy.com/wiki/Simple_Mod_Tutorial should give you a good idea where to start
Re: Missing textures?
Posted: 07 Mar 2008, 21:58
by BlueTemplar
Thank you, when I have some time, I'll look into it...