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Audiosurf

Posted: 04 Mar 2008, 18:20
by Otherside
any1 got this tis epic win

u can get it off steam

tis a racing game (well point grab) based on ur music (makes race tracks from ur music)

feels like its trying to compete with guitar hero its very fun and addictive i advise people to get it and set world records on ur faiv tracks :]

video

http://youtube.com/watch?v=NPaCQOXgvRY&feature=related

Re: Audiosurf

Posted: 04 Mar 2008, 19:53
by Peet
It's quite a fun game...I'm pretty awful at it but playing obscure songs makes up for that on the scoreboards :-)

I'll post a video tonight or something.

Re: Audiosurf

Posted: 04 Mar 2008, 21:13
by Comp1337
I found it really boring tbh
It doesnt feel synced enough to the music

Re: Audiosurf

Posted: 04 Mar 2008, 22:27
by Foxomaniac
Comp1337 wrote:I found it really boring tbh
It doesnt feel synced enough to the music
NO U!

On a more serious note, it more or less depends on your music collection (fun and sync :P).

Overall, I had fun. Amusing game with trippy visuals. But if I was to nitpick, it needs moar sauce. Moar dynamic track, moar hax!

Re: Audiosurf

Posted: 04 Mar 2008, 22:50
by Peet
Comp1337 wrote:I found it really boring tbh
It doesnt feel synced enough to the music
Try with goa or techno. Or stoner metal (electric wizard + audiosurf = omg why am I still playing this sober)

Re: Audiosurf

Posted: 04 Mar 2008, 23:08
by Otherside
some music is really trippy and good for the game

and all the mods make it quite diverse and it isnt a simple point grab like i thought

i play ninja mono now and picking everying colored block isnt always the best idea theres alot of strategy involved all this whilst the screen is zooming and u feel like ur on drugs..

Its one of the best/most fun reflex games out there (if not the best) and has a ton of replay value plus u can listen to ur faiv tracks :]

Re: Audiosurf

Posted: 06 Mar 2008, 13:39
by 1v0ry_k1ng
I was totally disappointed with this.
okay, so the tracks elevation reflects the intensity of the song, and the tempo of the drumbeats effect the speed and points value of the paddle things but beyond that it hardly feels like its linked to the music at all. the background dosnt really reflect the music, there is nothing that seems to be happening along to the beat and like kdr said the timing of the paddle seems totaly random to that of the song- and I have tried it with everything from slow guitar music to hardhouse. im just glad i pirated it first,

Re: Audiosurf

Posted: 06 Mar 2008, 16:01
by Comp1337
1v0ry_k1ng wrote:I was totally disappointed with this.
okay, so the tracks elevation reflects the intensity of the song, and the tempo of the drumbeats effect the speed and points value of the paddle things but beyond that it hardly feels like its linked to the music at all. the background dosnt really reflect the music, there is nothing that seems to be happening along to the beat and like kdr said the timing of the paddle seems totaly random to that of the song- and I have tried it with everything from slow guitar music to hardhouse. im just glad i pirated it first,
My point exactly

Re: Audiosurf

Posted: 08 Mar 2008, 18:49
by j5mello
Ivory King did you happen to play Amplitude or Frequency for PS2? Same basic principle but its a fixed song set and the controls are setup differently... the gameplay is more akin to the Guitar Hero series than Audiosurf.

Re: Audiosurf

Posted: 08 Mar 2008, 22:21
by Zoombie
It was...eh.

Kinda neat, but...it's not really a *game* so much as a "ooooooh...shiny..."

Re: Audiosurf

Posted: 08 Mar 2008, 22:51
by nemppu
warezed it to try it, played three(3) songs, liked it, looked up the price on steam, noticed its only $9.95 whuttf, bought it, definitely worth the ten bux, ~~<3

Re: Audiosurf

Posted: 09 Mar 2008, 03:14
by ralphie
0/10