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Wind and such.
Posted: 27 Feb 2008, 22:32
by Edible
After making a pretty trivial script too tell myself the min/max/avrg wind at the start of the game I have decided too expand it too having a bar ingame of the current wind; the issue is that I cannot actually figure out how too get the current wind.
Cheers for any help guys : )
Re: Wind and such.
Posted: 27 Feb 2008, 22:35
by user
it is not hard to draw the bar, just make some Begin Ends varied by the
vector and strength of the wind, and use different colors.
i post more help later.
Re: Wind and such.
Posted: 27 Feb 2008, 22:57
by Edible
The bar isnt really the issue, its getting the current wind strength, but thanks anyway
Re: Wind and such.
Posted: 27 Feb 2008, 23:00
by user
all the synced functions work in unsynced.
synced can write anything, but should only read synced.
unsynced can read anything, but should only write unsynced.