Spring: 1944 Map (WIP) - Prokhorovka_1944
Posted: 23 Feb 2008, 18:49
Over the past few days I've slowly been working on a new map for Spring: 1944 called Prokhorovka. Prokhorovka is an area in the Ukraine (former Soviet Union) which was one of the main focal points of the Battle of Kursk (the largest tank battle in history). As such, the map is designed to support tank battles, with predominantly large, open areas intersected with hills, forests, a river, and other bits of terrain and feature placement to break up terrain monotony and provide for tactical possibilities.
Here are some pictures:





I'm satisfied with the heightmap (which was done 100% by hand in PSP). Most of the river is quite shallow and traversable (the parts of the river which appear a bit faded) though a large portion of it will be impassable for most units.
All I have left to do is work more on feature placement. I hope to have more of those little farmhouses scattered about, as well as more types of trees and vegetation. Some parts of the forested areas will be thickened considerably to make them unmanagable for vehicles and to serve as cover areas for infantry.
To help with this, I'd like to use some of the glorious trees and stuff made by people in the Spring community but its hard to track down the source of these features. If anyone would be so kind as to point me towards maps which contain cool features which would fit this theme (ie not palm trees and cacti), please let me know.
Of course, suggestions and critiques are more than welcome. The map will be compatible with any OTA mod as far as I can tell, though the metal arrangement will be a bit different (Spring: 1944 focuses on far fewer metal spots placed in strategic locations -- but these spots individually give far more metal than average).
Here are some pictures:





I'm satisfied with the heightmap (which was done 100% by hand in PSP). Most of the river is quite shallow and traversable (the parts of the river which appear a bit faded) though a large portion of it will be impassable for most units.
All I have left to do is work more on feature placement. I hope to have more of those little farmhouses scattered about, as well as more types of trees and vegetation. Some parts of the forested areas will be thickened considerably to make them unmanagable for vehicles and to serve as cover areas for infantry.
To help with this, I'd like to use some of the glorious trees and stuff made by people in the Spring community but its hard to track down the source of these features. If anyone would be so kind as to point me towards maps which contain cool features which would fit this theme (ie not palm trees and cacti), please let me know.
Of course, suggestions and critiques are more than welcome. The map will be compatible with any OTA mod as far as I can tell, though the metal arrangement will be a bit different (Spring: 1944 focuses on far fewer metal spots placed in strategic locations -- but these spots individually give far more metal than average).