Lua request.
Posted: 12 Feb 2008, 14:04
Wuld be nice ot have a widget that allows you to take a builder and give it a target area in which he will repeatedly rebuild anything that was ruined by attacks,bombing runs and such.
Open Source Realtime Strategy Game Engine
https://springrts.com/phpbb/
Obviously. Likewise, the repeat button is for lazy bums. As is the shift-key. Seriously, if you can't do all your orders when you need them, why play?LordMatt wrote:Wuld be nice ot have a widget that builds your mex/solar and micros your attacks so you could focus on the truely strategic aspects of the game, like combombing, insulting other players via chat, and ragequitting.
There are plenty of things you can complain about with this thread but OMGZ LUA IS TAKING OVER THE GAME! is just ridiculous and completely off topic.LordMatt wrote:Wuld be nice ot have a widget that builds your mex/solar and micros your attacks so you could focus on the truely strategic aspects of the game, like combombing, insulting other players via chat, and ragequitting.
lollerz.LordMatt wrote:Wuld be nice ot have a widget that builds your mex/solar and micros your attacks so you could focus on the truely strategic aspects of the game, like combombing, insulting other players via chat, and ragequitting.
That wasn't my point. I use quite a bit of lua, but the suggested widget crosses the line between making tools that eliminate needless micro and playing the game for you. If your enemy expends attention and micro destroying your stuff, you should have to expend attention and micro to rebuild it.tombom wrote: There are plenty of things you can complain about with this thread but OMGZ LUA IS TAKING OVER THE GAME! is just ridiculous and completely off topic.
I could care less if you ruin CA's gameplay with widgets that play the game for you. I don't play CA.lollerz.
I'll make you eat those words. Every day I'm adding new functionality to CA's retreat. quantum is working on another in-battle widget too. Combined we really will eliminate all combat micro, then I'll throw in the mex/solar building widget just to spite you. There's a short term plan to bypass lua and just implant Cybran chips into your head. The future of this planet will consist entirely of combombing, chat insults and ragequits!
If that is directed at me, you failed at reading my post. Clicking repeat build is fine. Rebuilding your mex or other things after they have been raided is trainer behavior that reduces the value of raids.KDR_11k wrote: Or are you one of those people who completely disable LuaUI? Your loss, improvements that used to go into the core GUI now go into LuaUI. If you don't use LuaUI you confine yourself to an outdated interface.
You're thinking this wrong. Think like this: Kill an outlying mex and wait for the con to come and rebuild it, then kill the con.LordMatt wrote:If that is directed at me, you failed at reading my post. Clicking repeat build is fine. Rebuilding your mex or other things after they have been raided is trainer behavior that reduces the value of raids.KDR_11k wrote: Or are you one of those people who completely disable LuaUI? Your loss, improvements that used to go into the core GUI now go into LuaUI. If you don't use LuaUI you confine yourself to an outdated interface.
No doubt it can be exploited to the raider's advantage in some situations, but that doesn't make it any less of a bad idea. I'm more concerned about situations where both players attention is fully taxed and something like this might make a difference, rather than the difference in players' skill.KDR_11k wrote: You're thinking this wrong. Think like this: Kill an outlying mex and wait for the con to come and rebuild it, then kill the con.