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Spherical worlds weeeeeeeeee
Posted: 10 Feb 2008, 23:03
by hugebanana
How impossible would it be to support fully spherical game maps, like planets in miniture. This would allow for attacking from any direction (just go around the world) sending things into orbit etc. And no more borders!
Disclaimer: the above suggestion may be impossible, already beaten to death or just plain retarded.
Re: Spherical worlds weeeeeeeeee
Posted: 11 Feb 2008, 00:12
by AF
Make a patch!
Re: Spherical worlds weeeeeeeeee
Posted: 11 Feb 2008, 02:02
by SinbadEV
Effectively impossible with our current system, but desirable.
Re: Spherical worlds weeeeeeeeee
Posted: 11 Feb 2008, 09:10
by KDR_11k
MTR, no?
Re: Spherical worlds weeeeeeeeee
Posted: 11 Feb 2008, 18:40
by manored
KDR_11k wrote:MTR, no?
Most likely YTR :)
What the guy there suggested would be immensely cool, made me remember of spore and wanted it to have already been released

Re: Spherical worlds weeeeeeeeee
Posted: 12 Feb 2008, 05:06
by smoth
DO
NOT
WANT!
Re: Spherical worlds weeeeeeeeee
Posted: 12 Feb 2008, 14:43
by imbaczek
this would require a more or less total rewrite of the engine. IOW, no-go.
Re: Spherical worlds weeeeeeeeee
Posted: 12 Feb 2008, 17:37
by manored
smoth wrote:DO
NOT
WANT!
Why not? Sounds freaking cool :)
Re: Spherical worlds weeeeeeeeee
Posted: 12 Feb 2008, 19:14
by zwARREN69
That would be neat. However, as stated, this would require a complete overhaul of the engine or a new engine entirely. Most strategy games do not have this. Blizzard implemented pseudo-teleports that would load in new maps, which gave the illusion of a bigger world. Thats the only viable option, given the engine. I doubt anyone is really bothered by current map system, so I wouldn't expect to see a big change. All the same, cool idea.
Re: Spherical worlds weeeeeeeeee
Posted: 13 Feb 2008, 22:39
by manored
Its one of those things that everone wants, but no one wants TO DO :)
I Imagine it would be even cooler if there could be spherical planets set in space, like Spore's final phase is gonna be, but that would probally be wanting way too much :)
Re: Spherical worlds weeeeeeeeee
Posted: 14 Feb 2008, 07:19
by Forboding Angel
/stab
/stab
/stab
Re: Spherical worlds weeeeeeeeee
Posted: 14 Feb 2008, 08:03
by KDR_11k
Would be a crapload of work since you'd have to remove any code that assumes a rectangular map made of squares.
Re: Spherical worlds weeeeeeeeee
Posted: 14 Feb 2008, 17:30
by manored
Why people around here always have violent reactions then I mention Spore? :)
Re: Spherical worlds weeeeeeeeee
Posted: 14 Feb 2008, 21:00
by hugebanana
Out of interest, what would be the single hardest aspect of coding this? And what about a cheap knockoff version, where the edges wrap horizontally or vertically (but it isn't truly spherical).
Re: Spherical worlds weeeeeeeeee
Posted: 14 Feb 2008, 21:21
by KDR_11k
One problem is adjacency. Ranges are measured by using coordinates, the wraparound would cause a huge difference in coordinates and calculating that won't be easy. There's a CRAPLOAD of checks for various ranges.
Re: Spherical worlds weeeeeeeeee
Posted: 14 Feb 2008, 21:27
by SinbadEV
Edge warping could be done "easily" with LUA... real spheres would basically a a rewrite of every aspect of the code, effectively none of the current code base would be useful in the creation of a real sphere world. ( Obviously certain parts of the code could be used to inform the creation of the new engine and things like model format interpretation, script interpretation, OGL calls, the lobby and interface stuff... but it still constitutes making a whole new game with this idea implemented from the getgo )
Re: Spherical worlds weeeeeeeeee
Posted: 14 Feb 2008, 23:26
by hugebanana
IOC. Well, there's probably some good reason why we havn't seen too many commerical games utilise the sphere concept anyway
I might have a go at the edge wraparound thing one day. If most of the vector maths is abstracted then I don't think it would be to hard.
Re: Spherical worlds weeeeeeeeee
Posted: 15 Feb 2008, 00:04
by SinbadEV

This is probably okay.

This would be really cool.
Re: Spherical worlds weeeeeeeeee
Posted: 15 Feb 2008, 00:14
by CarRepairer
One LRPC could shoot you from either side. And from above and below.

Re: Spherical worlds weeeeeeeeee
Posted: 15 Feb 2008, 00:14
by imbaczek
there is spore, there was popoulus 3 IIRC... anything else?