"Does Not Count" gadget
Posted: 04 Feb 2008, 19:31
This is a simple gadget that lets you mark a unit as "not counting" with a custom param, e.g.
"Not counting" means that if only units that don't count are left on a team they will explode immediately. Useful for attaching to mines and other units that aren't going to help the player much if only they are left but prolong the game by consuming time to find and destroy. Or maybe if you want a player to lose if he has lost his buildings and cons or something...
This didn't have thorough testing yet, might be useful if someone could test it in some real matches to see if there are no errors.
Code: Select all
[customParams] {
dontCount=1;
}
This didn't have thorough testing yet, might be useful if someone could test it in some real matches to see if there are no errors.