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mmmm.... TLL....

Posted: 06 Jun 2005, 23:00
by Buggi
Image

Some of their units are phenomonal!!

-Buggi

Posted: 07 Jun 2005, 05:02
by Buggi
WOHOOO!!!

Using a quick app I threw together to resize the bitmaps so they'd all fit on the single plane format Spring uses I was able to merge the entire race into my game! MUAHAHAHHA :twisted: :twisted:

This is the little utility I did up...
Image

But now I've got 2700 textures loaded for units w00t!!

And whats better, I resize them using high quality algorithms (Bicubic) and they look just as good after being saved smaller.

-Buggi

Posted: 07 Jun 2005, 07:01
by Dragon45
Can you upload your special TLL version?

And a question: Would there be a way you could write a small app so you could check the scripts of the units being loaded, and if they use any script calls foreign to Spring (like some of the trig functions that otherwise work fine in TA) it would dump out the script, the line, and the unit's file in a text file somewhere?

Posted: 07 Jun 2005, 08:29
by Buggi
Checking scripts and all that is very complex. I have a unit file parser in the works, but like I said, it's complex.

Heck you have to decompile a script before you really know what its doing. Scripter (written some time ago) does a fantastic job of this.

Yeah, some of the TLL units have scripting issues... I don't think Spring is communicating with it exactly the way it likes. :-)

-Buggi

Posted: 07 Jun 2005, 15:36
by GrOuNd_ZeRo
Buggi, that app could be very useful to me...

Posted: 07 Jun 2005, 19:49
by Buggi
Let me polish it up a little and I'll let ppl download it. I offer no "support" for it, just a little utility app I threw together. :P

-Buggi

Posted: 07 Jun 2005, 20:15
by Storm
Buggi, could you upload the TLL textures? The race project I'm involved in uses a lot of them.

Posted: 08 Jun 2005, 02:24
by Buggi
Here is my entire texture HPI file.

http://www.epicedit.com/TheMonkeyTextures.hpi

I split my files out for ease of changing stuff around. -_-

-Buggi

Posted: 09 Jun 2005, 23:28
by Buggi
http://taspring.clan-sy.com/phpbb/viewtopic.php?p=17189

I released the Image Resizer...

-Buggi

Posted: 12 Jun 2005, 19:29
by Anonymous Joe
How exactly are new races added?

is there some new support for that now?

Posted: 12 Jun 2005, 19:47
by AF
new races work like ota exept the commanders script works specifically with arm and core as does the client, which are both hardcoded.

So you either replace the arm or core, or you write your own script in a textfile and load it.

Posted: 12 Jun 2005, 19:52
by mongus
Wrong Thread joe. go ask here.

hi there.
thanks for your work Buggi.