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Earth : Eternal Struggle, a 32x32 map.

Posted: 06 Jun 2005, 06:34
by Buggi
Earth: Eternal Struggle
32x32

Time for my second Earth related map!

This sucker is the REASON I programmed a new conversion program. I'm glad too because this map is STUNNING.

Okay, so I'm a little bias. Here are some shots:

South America
Image

Europe
Image

Minimap?
Image

Want it?
http://www.epicedit.com/maps/EternalStruggle.zip (28 megs)

It has 8 starting points and plenty of room to grow. And enough trees to make you hope the wind blows towards your enemy.

I wanted to finalize the fog and stuff but without knowing exactly the results I didn't want to endlessly tweak the SMD.

Enjoy!

-Buggi

Posted: 06 Jun 2005, 06:38
by Nemo
Holy moses...that's amazing @_@


*downloads*

Posted: 06 Jun 2005, 07:16
by Gnomre
Mirrored on FU, with proper credit this time ;)

http://www.fileuniverse.com/?page=showitem&ID=919

Posted: 06 Jun 2005, 08:10
by Nemo
I just tried this with MiniSpring...and yow o_O!!

All units are one half the size, effectivly doubling (!) the size and scale of this map.

I can't wait to play a game on it.

Trees give pathfinding problems for some units (peewees can't make their way through the jungles of Africa) but overall, its fantastic.

Amazing job.

Edit: I had the size wrong, thanks W_Z

Posted: 06 Jun 2005, 08:46
by Buggi
Nemo wrote: peewees can't make their way through the jungles of Africa

but overall, its fantastic.

Amazing job.
Thanks... And it's called a jungle for a reason :D

^_^

This "minispring" is facinating... I must look deeper <.<

-Buggi

Posted: 06 Jun 2005, 16:13
by Warlord Zsinj
Half size, not quater size, Nemo.

Posted: 06 Jun 2005, 16:15
by RightField
Excellent stuff, although there's some flaws as I see it:

-Less trees please: not only does it lag like hell (And I got a rather fast comp), it's not really realistic, especially not with the trees in the arctic. just cut down the density a bit so we can make out the lovely terrain.
-Brighter fog: Currently it seems way too blue, especially for those desert areas. Make it alot brighter, same goes for the sky.

Other than that it's fabelous work. GJ.

Posted: 06 Jun 2005, 19:32
by Buggi
Tweak the SMD colors to your hearts content. I don't even think these are sync'ed so it should look the best you think it should.

I wanted a more yellow sun, but still haven't found the right color combo for that. @@;;

Oh! And the first to find the monkey wins extra cool points!! My only hint is he is NOT underwater.

For trees, decrease your tree LOD, yes there are a lot of trees, you should have seen it when greenland was COVERED in trees. The map looked hairy. I tweaked, and retweaked until I was happy with the number of trees. They take only moments to burn down.

-Buggi

Posted: 07 Jun 2005, 07:12
by Dragon45
My biggest criqtique is with teh scale of mountains. In short, it is non-existent. IMHO, the mountains could have been exaggerated more. Although i like what you did with the cliffs of the south american coastline :)

Posted: 07 Jun 2005, 13:30
by AF
pity no awards for norways coastline

Posted: 07 Jun 2005, 14:02
by BlackLiger
Well, i can think of 42 id give him offhand :P

Posted: 07 Jun 2005, 19:19
by Buggi
Alantai Firestar wrote:pity no awards for norways coastline
What do you mean..

-Buggi

Posted: 07 Jun 2005, 19:47
by Nemo
he's making an obscure hitchiker's guide to the galaxy referance.

which is fine, if you post something useful along with it o_O!


anywho...the mountains could be more defined, but MiniSpring doubles the hieght of them, so they seemed fine to me >.>

Posted: 09 Jun 2005, 00:08
by Buggi
Updated!

Two new versions. I pretty much doubled the heights of the mountains, very majestic now.

But I also created a version of the map with a very "barren" setting. 1000 features versus 50,000 features :D

Regular
http://www.epicedit.com/maps/EternalStruggle.zip

Few Features
http://www.epicedit.com/maps/EternalStruggleBarren.zip

I also tweaked endlessly with the SMD settings and got the sun location & color, and fog color looking much better.

Consider these my final versions. ^_^

Screenshot:
Image

-Buggi

Posted: 09 Jun 2005, 02:41
by Gnomre

Posted: 09 Jun 2005, 21:44
by Buggi
Thanks man!

Anyone find the monkey yet? ¬_¬

-Buggi

Posted: 09 Jun 2005, 22:34
by Min3mat
lol i think i might have burned him alive ^_^ :D

Posted: 16 Jun 2005, 09:57
by Icedragon
Buggi, in your updated versions the regular copy of the map seems to be missing the proper .sm2 in the zip file.

Posted: 16 Jun 2005, 19:09
by Buggi
<.<

What do you mean? Proper?

-Buggi

Posted: 16 Jun 2005, 22:21
by Icedragon
As in the zip file for the normal version contains eternalstruggle.smd and eternalstrugglebarren.sm2 so i don't have the sm2 to go with the smd