Page 1 of 1
Disabled units not working?
Posted: 10 Jan 2008, 10:28
by ZellSF
I tried disabling shipyards in both SpringLobby and TASClient, in both cases, when I got ingame, I could build shipyards (well, if there was any water on the map I could).
Re: Disabled units not working?
Posted: 10 Jan 2008, 14:45
by Boirunner
There are both arm and core and t1 and t2 shipyards. Are you sure you disabled the right one?
What mod are you using?
Re: Disabled units not working?
Posted: 10 Jan 2008, 18:26
by ZellSF
Yes, I'm sure I've selected the right one, and for mod, AA, BA and XTA, though I'd guess it happens in just about any mod that has shipyards.
Disabled units are visible in the buildlist
Posted: 14 Jan 2008, 15:04
by TradeMark
Can you please put it back in the earlier style where disabled units doesnt show up in the buildlist?
It is time wasting to test every unit just to know can you build them or not...
Re: Disabled units not working?
Posted: 15 Jan 2008, 00:25
by Clee-Saan
Did you actually built them ? Because the building icon still appears, and you can still select the place to build when a unit is forbiden. But when the builder is in position, it deploys it's arm, and then a message appears saying : "blah blah builder : cannot build : unit number limit reached" or something like that.
Re: Disabled units are visible in the buildlist
Posted: 15 Jan 2008, 01:56
by LordMatt
This should be in Mantis, but something like the OTA style of greyed out buttons would be nice.
Re: Disabled units are visible in the buildlist
Posted: 15 Jan 2008, 11:45
by TradeMark
LordMatt wrote:This should be in Mantis, but something like the OTA style of greyed out buttons would be nice.
It was perfect when there was only those units which you could build, annoying to browse that list if there are just few units which you can build...
If we cant agree on that, we could have two options then:
1) show all units in buildlist but gray out disabled units.
2) show only enabled units.
Re: Disabled units not working?
Posted: 29 Mar 2008, 22:00
by TradeMark
okay is this going to be done?
so dont show the disabled units in the buildlist, or gray them out (and make unclickable)?