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Hovers are OP

Posted: 16 Dec 2007, 02:45
by manored
I hope this is the right forum now :)

Hovers are OP: They are strong like tech 1 sea and land units (they even have better arti than tech 1 land) and since they can move in both land and sea thats bad...

One possible solution I tough was making they be tech 2 (even winhout tech 1, their factory would cost as much as a tech 2 one and their builders would be tech 2)

Posted: 16 Dec 2007, 03:04
by Peet
Post it in the BA thread. And no, you're in the wrong forum, the same wrong forum as you posted in last time.