Evolution RTS
Posted: 10 Dec 2007, 07:53
Welcome to a new breed of mod for Spring. Prepare to engage in a war that changes every week, with objective based missions, evolving units, fast paced combat and a compelling plot line that YOU alter with every game!
Evolution
<This mod is made by Forboding Angel. I simply write the background>
On the planet I'ammas, a form of space/time warping has been perfected, allowing the I'ammans to travel from the surface of their planet to the most distant stars. However, the I'ammans were divided when it came to how to use these new machines, called Central Processing.
The Terrestrialists believed that if I'ammas could bring forth intelligent life, the rest of the universe could as well. What if, a Terrestrialist would say, we made contact with these races and found they had a greater military than us? Why risk it when we can stay home and be safe.
Explorers took an opposite approach. They pointed out the declining resources of I'ammas, the scarcity of resources on the other planets of their star system. They wanted to expand and to explore.
One day, a massed exodus of the Explorers took place. Quietly, a third of the population of I'ammas left. The bottom dropped out of the stock market. The government reeled under the economic crash. Inflation shot through the roof. And the Terrestrialists were left on I'ammas, a bitter people who looked for a scapegoat.
The Explorers found a distant world they named New I'ammas. Plague ran rampant after a few years of settlement and many Explorers started thinking that leaving the homeworld was a bad idea. But, still, they pushed forward. New colonies were founded and the Explorers entered a golden age as the plagues were controlled and beaten, then forgotten.
Then they bumped against the Xenos. The Xenos were quadrupedal aliens that lived on a resource rich world. They had just started fighting their first truly industrial war: Tanks, trucks, airplanes and crude atomics. But they were no match against the Explorers, who started to fight against the Xenos. Later, Explorer historians would claim the Xenos fired first.
Meanwhile, the Terrestrialists found a leader that could guide them out of recession and into glory. Gend, a quick thinking and intelligent woman who quickly maneuvered to the top of the Terrestrialist council. Within a few years, she had wrangled up a makeshift exploration program and military, partially to defend them against the imagined hostile aliens the Terrestrialists assumed lived throughout the galaxy and partially for payback against the Explorers.
The Terrestrialists jumped to a planet they hoped would have resources. What they found were Xenos. They fought. And then the Terrestrialist and Explorer forces bumped into one another. Someone fired first. And the war, fueled by a little more than two decades of bitterness and a moment of misunderstanding, was started.
Features
Fight as either the Terrestrialists or the Explorers. At first, both armies are somewhat similar, but as the war drags on, new innovations and new ways of killing will be introduced.
Affect the plot! Win a battle, change how the story swings. Favorite characters will fight and will die, depending on your generalship!
Action packed combat, loaded with new effects and features, such as morphing.
Commentator for every battle. That is, I will spectate and jabber away semi-helpfully as you play against your enemies.
So, if you want more of an insider's info, go to the forum
Forum: http://evolutionrts.eamped.com/
Evolution
<This mod is made by Forboding Angel. I simply write the background>
On the planet I'ammas, a form of space/time warping has been perfected, allowing the I'ammans to travel from the surface of their planet to the most distant stars. However, the I'ammans were divided when it came to how to use these new machines, called Central Processing.
The Terrestrialists believed that if I'ammas could bring forth intelligent life, the rest of the universe could as well. What if, a Terrestrialist would say, we made contact with these races and found they had a greater military than us? Why risk it when we can stay home and be safe.
Explorers took an opposite approach. They pointed out the declining resources of I'ammas, the scarcity of resources on the other planets of their star system. They wanted to expand and to explore.
One day, a massed exodus of the Explorers took place. Quietly, a third of the population of I'ammas left. The bottom dropped out of the stock market. The government reeled under the economic crash. Inflation shot through the roof. And the Terrestrialists were left on I'ammas, a bitter people who looked for a scapegoat.
The Explorers found a distant world they named New I'ammas. Plague ran rampant after a few years of settlement and many Explorers started thinking that leaving the homeworld was a bad idea. But, still, they pushed forward. New colonies were founded and the Explorers entered a golden age as the plagues were controlled and beaten, then forgotten.
Then they bumped against the Xenos. The Xenos were quadrupedal aliens that lived on a resource rich world. They had just started fighting their first truly industrial war: Tanks, trucks, airplanes and crude atomics. But they were no match against the Explorers, who started to fight against the Xenos. Later, Explorer historians would claim the Xenos fired first.
Meanwhile, the Terrestrialists found a leader that could guide them out of recession and into glory. Gend, a quick thinking and intelligent woman who quickly maneuvered to the top of the Terrestrialist council. Within a few years, she had wrangled up a makeshift exploration program and military, partially to defend them against the imagined hostile aliens the Terrestrialists assumed lived throughout the galaxy and partially for payback against the Explorers.
The Terrestrialists jumped to a planet they hoped would have resources. What they found were Xenos. They fought. And then the Terrestrialist and Explorer forces bumped into one another. Someone fired first. And the war, fueled by a little more than two decades of bitterness and a moment of misunderstanding, was started.
Features
Fight as either the Terrestrialists or the Explorers. At first, both armies are somewhat similar, but as the war drags on, new innovations and new ways of killing will be introduced.
Affect the plot! Win a battle, change how the story swings. Favorite characters will fight and will die, depending on your generalship!
Action packed combat, loaded with new effects and features, such as morphing.
Commentator for every battle. That is, I will spectate and jabber away semi-helpfully as you play against your enemies.
So, if you want more of an insider's info, go to the forum
Forum: http://evolutionrts.eamped.com/