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What AI is the best for BA?

Posted: 06 Dec 2007, 20:46
by Vertigo
(sorry for my english :oops: )
Hi everyone!!! I want to know what AI is the best for BA mod? (need to build nukes, anti-nukes, experimental bots, air and water units)
Thanks!

Posted: 06 Dec 2007, 21:31
by DOT
RAI! LOL

RAI FTW!

Posted: 07 Dec 2007, 11:06
by Vertigo
I tried RAI v 0.552 on 0.75b2 Spring... RAI are build much LT tower on it's base and atacked me very weak =(

Posted: 07 Dec 2007, 12:30
by Harbinger
Try KAI. Give it 100 player bonus for extra difficulty.

Posted: 07 Dec 2007, 12:36
by Vertigo
KAI doesn't build experimental bots for CORE =(

Posted: 07 Dec 2007, 12:40
by hoijui
I Suggest one KAIK and one RAI, and if that gets to easy, add an AAI maybe.
The KAIK will come early in the game, relatively hard, while in the late game, RAI will throw the heavy stuff at you (like nukes).

in other words, multiple AIs make it more fun!

Posted: 08 Dec 2007, 15:55
by DOT
Harbinger wrote:Try KAI. Give it 100 player bonus for extra difficulty.
LOL PLAYER BONUS FTL IT MAKES ALL UNIT SLOWER AND SLOWER BUILDING


..True..

Posted: 12 Dec 2007, 14:09
by DJ

LOL PLAYER BONUS FTL IT MAKES ALL UNIT SLOWER AND SLOWER BUILDING


..True..
false, its a resource modifier simply giving the team a percentage more income from the same resources.

If you want to have the big experimental stuff sent at you then you can edit the max metal value in the AAI config. That will allow it to build the bigger stuff.

RAI should also build the larger units given time and if you give it the extra resources.

For the biggest challenge against one AI use the latest version ok KAIK with 100 handicap.

Posted: 12 Dec 2007, 20:14
by AF
playerbonus actually makes things build and reclaim faster as proven by cheating ntai commanders