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LOW FPS WHY!?!?!
Posted: 19 Nov 2007, 03:55
by smoth
Ok, so I used to have these:
AMD Athlon 64 3200+ Venice 2.0GHz
GeForce 6600 256MB 128-bit
Replaced it with:
AMD Athlon 64 X2 4200+ Toledo 2.2GHz
8600 GTS factory overclocked
yet I still have low fps in the teens. I get spikes to 30/40 when I look at the sky only. Now I do have my thread optimization off.
so why the low fps? shouldn't I at least get 40-50 fps? What the fuck is going on? Any ideas?
Re: LOW FPS WHY!?!?!
Posted: 19 Nov 2007, 03:56
by Peet
Posted: 19 Nov 2007, 04:03
by smoth
Peet that doesn't help and even though people hate on an 8600 it is still leaps and bounds above my old 6600.
Posted: 19 Nov 2007, 04:06
by Peet
It's the gf8s in general...my gts gets about 20 fps in .75b2. People with 8800 ultras complain about its performance.
well
Posted: 19 Nov 2007, 04:08
by rcdraco
Dual Core Video Card? My NX8600GT is a dual core, and spring is jumpy, although, it is on linux...
Posted: 19 Nov 2007, 07:00
by smoth
updated my drivers etc no improvement.
ran 3dmark and got an average score of 5272 caydr supposedly got 100+ fps with like 6000 something. So what the hell. ARRRRRRRRRRRRR!
Posted: 19 Nov 2007, 07:13
by Neddie
What are your ingame settings?
Posted: 19 Nov 2007, 07:23
by KDR_11k
smoth wrote:updated my drivers etc no improvement.
ran 3dmark and got an average score of 5272 caydr supposedly got 100+ fps with like 6000 something. So what the hell. ARRRRRRRRRRRRR!
Caydr has a 8800GTS, the score difference isn't that much.
Anyway, dualcore in Spring causes trouble and GeForce 8 in Spring causes trouble.
Posted: 19 Nov 2007, 07:31
by smoth
I wonder what it was that made caydrs machine run at such a high fps. Also, I just tried sm3 on this new setup and I no longer get a system stop error :).
That is interesting. Although I suspect it was my other mbo that was all dicked up.
here is the interesting thing I get about 30 - 8 fps on grts river valley with 17 being the standard.
giant hills and valleys 34- 10 with 24 being the standard
eenarrow pasage sm3 60 30
sky boxes eat fps. Sm3 runs faster. I wonder what is going on. something is screwy with spring. I want to know what.
Posted: 19 Nov 2007, 09:28
by smoth
I updated my cpu drivers here:
http://www.amd.com/us-en/Processors/Tec ... 18,00.html
and I now have another 5 frames higher! holy shit!
Posted: 19 Nov 2007, 09:40
by Tobi
did you already turn off threaded optimization for Spring in the nvidia control panel?
Posted: 19 Nov 2007, 10:16
by smoth
yes.
btw with new cpu drivers: 5774
Posted: 19 Nov 2007, 13:35
by imbaczek
does svn version run faster or slower?
Posted: 19 Nov 2007, 15:10
by Forboding Angel
svn versions are fast as hell for me, I know that doesn't help much, but if you haven't tried them yet smoth, you should. It's very beautiful

Posted: 19 Nov 2007, 17:07
by smoth
they run same.
Posted: 19 Nov 2007, 17:42
by AF
The geforce 8 series cards are a major departure from standard gpu design.
As such the way spring uses OpenGL has a big impact on performance for the same reason nvidia cards running spring don't like threaded optimizations. I would expect a similar situation with ATI 2xxx HD cards.
Other quirks in th gf8 architecture include:
- same fps regardless of which water renderer you use.
- same fps with max antialiasing as no antialiasing.
anti-aliasing, reflectivity, and the water renderers have almost no impact of any kind of frame rates in gf8 cards even if your average frame rate is around 30fps. The msot I've ever seen it flicker is by 1 or 2 frames per second when switching ingame.
Posted: 19 Nov 2007, 19:29
by Argh
So, basically, Smoth would've gotten better performance from two 7800 cards running under SLI?
I'm going to be upgrading my machine soon (yay!) so, I'd kind've like to know what's up...
yea
Posted: 19 Nov 2007, 20:08
by rcdraco
I want some info on this too, I want to install XP again soon, mostly for ease-of-use, and I have an MSI NX8600GT, based on the regular 8600GT, but on linux, spring is extremely jumpy(probably the Dual Core CPU), and I can't set the water renderer, etc. above the lowest.
Posted: 19 Nov 2007, 23:14
by AF
Arguably no, because 2 cards in sli would give you a similar predicament to the 8xxx architecture problem, so the gain may not be as noticeable as he'd have liked.
Spring is the bottleneck here.
Posted: 19 Nov 2007, 23:34
by Envy
Try changing some 3d settings in the nvidia control panel. Even with my gayforce 6200 I was able to go from avg 10fps to 40fps, changing 3d settings that can't be changed with spring.