Constant multiplayer drop-out, help ;~;
Posted: 10 Nov 2007, 00:53
Hello, I have a problem. It seems that I can't play multiplayer online against other people. When I do it goes to an in-game camera and then freezes. This happened recently and I didn't change anything besides install the newest BA and Blox (I dont want to hear about my mod choices).
At first it would load all the way to "creating sky", and then I would go in game, and see a red name (I would still see chat that went on before I go to the in-game), but now it only goes to "reading estimate path costs". It works with AI, but not with other players. I cant get it to work hosting either. Also when the game camera comes up I get a gray screen with red names for a few seconds, ut I think its just loading the graphics on my monitor.
I have windows XP. MY interenet is DSL, but it runs basicly as fast as a regular T1. I have a firewall but it was never a problem before and turning it off doesn't fix a thing. I do not get any error messages. I have 256 MB of RAM, an Intel 82845Gg/Gl/Ge/PE/GV graphics, and the game client says my CPU is 2.7 GHz.
EDIT: Almsot fogot this, im also deleting the AI that had problems and trying again ^^.
At first it would load all the way to "creating sky", and then I would go in game, and see a red name (I would still see chat that went on before I go to the in-game), but now it only goes to "reading estimate path costs". It works with AI, but not with other players. I cant get it to work hosting either. Also when the game camera comes up I get a gray screen with red names for a few seconds, ut I think its just loading the graphics on my monitor.
I have windows XP. MY interenet is DSL, but it runs basicly as fast as a regular T1. I have a firewall but it was never a problem before and turning it off doesn't fix a thing. I do not get any error messages. I have 256 MB of RAM, an Intel 82845Gg/Gl/Ge/PE/GV graphics, and the game client says my CPU is 2.7 GHz.
EDIT: Almsot fogot this, im also deleting the AI that had problems and trying again ^^.
Code: Select all
Connecting to server
Connected to 84.63.98.134:8452 using number 2
Using script Commanders
Map: SpeedMetal.smf
Mod: "Balanced Annihilation V5.8" from BA58.sd7
You are missing an OpenGL extension needed to use shadowmaps (fragment_program_shadow)
TransportHover: 0
Opening map file
Loading Map
Loading detail textures
Creating overhead texture
Creating ground shading
Loading tile file
Reading tiles
Reading tile map
Creating projectile texture
Number of damage types: 42
Loading units and weapons
Initializing map features
Parsing unit icons
Creating unit textures
Reading estimate path costs
AI dll AI\Helper-libs\ETAAI.dll has incorrect version
AI dll AI\Helper-libs\ETAAI.dll has incorrect version
AI dll AI\Helper-libs\ETAAI.dll has incorrect version
AI dll AI\Helper-libs\ETAAI.dll has incorrect version
AI dll AI\Helper-libs\ETAAI.dll has incorrect version
AI dll AI\Helper-libs\ETAAI.dll has incorrect version
AI dll AI\Helper-libs\ETAAI.dll has incorrect version
AI dll AI\Helper-libs\ETAAI.dll has incorrect version
AI dll AI\Helper-libs\ETAAI.dll has incorrect version
AI dll AI\Helper-libs\ETAAI.dll has incorrect version
AI dll AI\Helper-libs\ETAAI.dll has incorrect version
AI dll AI\Helper-libs\ETAAI.dll has incorrect version
AI dll AI\Helper-libs\ETAAI.dll has incorrect version
AI dll AI\Helper-libs\ETAAI.dll has incorrect version
AI dll AI\Helper-libs\ETAAI.dll has incorrect version
AI dll AI\Helper-libs\ETAAI.dll has incorrect version
AI dll AI\Helper-libs\ETAAI.dll has incorrect version
LUARULES-MAIN (GADGETS)
LUARULES-DRAW (GADGETS)
Spring 0.75b2
Reloaded ctrlpanel with: LuaUI/ctrlpanel.txt
LuaUI: bound F11 to the widget selector
LuaUI: bound CTRL+F11 to tweak mode
Hardware is incompatible with Xray shader requirements
LuaUI v0.2
Player hu joined as 0
Player [PiRO]Smoking_ joined as 1
User exited
Path cache hits 0 0%
Path cache hits 0 0%
Network statistics for 84.63.98.134
Bytes send/received: 101/509 (Overhead: 216/162)
Packets send/received: 19/17 (Lost: 10%)
Flushes requiring fragmentation: 0