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Water=1 && Air=0 in CEGs
Posted: 07 Nov 2007, 06:33
by Argh
CEGs with Water=1 && Air=0 should not show the water CEG if the object is over water, but in the air. For example, I have a CEG for a bomber, which should show a big splash if the bomber is shot down and crashes in the water, but should show an explosion in mid-air otherwise. Instead, it always shows the splash, and doesn't show the explosion, if the Unit is over water when it dies

Posted: 11 Nov 2007, 03:13
by Snipawolf
Wow, that is fairly lame. Never noticed that, possibly because I don't have any ships/planes >__>
Posted: 11 Nov 2007, 03:25
by MightySheep
Strange, ships and planes are my favourite things in spring. I don't really pay attention to little details like that.
Posted: 11 Nov 2007, 04:33
by Snipawolf
MightySheep wrote:Strange, ships and planes are my favourite things in spring. I don't really pay attention to little details like that.
Well, you don't notice these things because the alphabet soup mods don't have very many explosions, and the ones they do, it doesn't matter if its in water or not, XTA and CA being exceptions.