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MOA SPEX

Posted: 04 Nov 2007, 20:35
by Otherside
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discuss!!

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5 dropped on load then game lagged to a halt in 2-3 seconds from start so remake with no specs :(

Posted: 04 Nov 2007, 21:14
by SwiftSpear
Who was host?

Most broadband lines don't have enough upload time to handle 30 ingame. That being said, each player adds a multiplier to how much upload time is needed for every person in game, so large games with many specs will still lag like small games with many specs would not..

Posted: 04 Nov 2007, 21:27
by Otherside
lion was the host

Posted: 04 Nov 2007, 21:31
by tombom
I've seen a game with no players get 22 spectators before.

Posted: 04 Nov 2007, 22:18
by NOiZE
22 specs is not enough for posting IMO

Posted: 04 Nov 2007, 22:20
by Neddie
I thought this thread was going to be about spectacles.

Posted: 05 Nov 2007, 16:34
by TradeMark
Blah, ive had 23 players at speedball map once, didnt make thread of it...

Posted: 05 Nov 2007, 22:58
by imbaczek
Does spring even support more than 16? I'd expect a horrible crash if the game started at all... MAX_TEAMS being 17 and stuff.

or was that a shared game...?

Posted: 06 Nov 2007, 16:26
by TradeMark
In my speedball game there was just 12 players, rest was specs.