Page 1 of 1
Supreme Commander to be ported to 360
Posted: 26 Oct 2007, 21:46
by Guiltfeeder566
I heard about this on Gamespot a few days ago and thought it was interesting. I imagine it would be hard to do that sort of game on a controller. They pulled it off with C&C3 and BfME2, but SubCom is in a completly diffrent field and scale.
Posted: 26 Oct 2007, 22:35
by rattle
And much more a memory hog than the other two.
Posted: 26 Oct 2007, 22:44
by SinbadEV
I think the 360 supports mouse and keyboard if the game so chooses.
Posted: 26 Oct 2007, 22:59
by Neddie
And I still will regret buying it for the PC further. If I were a 360 user, I could make some claim to originality, buying an RTS for my console, but nay, I could not afford a paperweight of that caliber.
Posted: 26 Oct 2007, 23:02
by AF
I'd expect at least forged alliance content on there.
There're a lot of things in forged alliance that should have been in the original, and a lot of things that seperate the factions more, imo its what we all originally expected from supremme commander to begin with rather than an improvement on an amazing game.
Posted: 27 Oct 2007, 04:18
by RavingManiac
I think a couple of PS3's will be needed to run Supcom on max settings

Posted: 28 Oct 2007, 22:43
by BlueTemplar
Like eight PS3's? (tinyurl.com/3aoal5)
Posted: 28 Oct 2007, 23:14
by trepan
Moved from General Discussion
"Various things about Spring that do not fit in any of the other forums listed below"
Posted: 29 Oct 2007, 00:17
by rattle
RavingManiac wrote:I think a couple of PS3's will be needed to run Supcom on max settings :P
OVER 9000 PS3s for such a fuck ugly game!