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magnetic_Lands_V1 New map by cronos 32x32

Posted: 22 Oct 2007, 23:57
by cronos
PRO_BasiC (Yan Gerzon) Asked me if I could do a big open map with lots of space to move crowds of units formations in that is kind of empty in the centre on the resource side to avoided base defences vs base defences battles and promote Armey game play and this I what I created to do that

The texture is 16384x 16384 pixel

The height map is 2049x2049

32x32


http://maxstudios.de/images/ta/magnetic_Lands_V1.zip and the magnetic_Lands_V1.sd7 is in the zip

Image


http://maxstudios.de/images/ta/magnetic ... V1_sc1.jpg

Posted: 23 Oct 2007, 00:05
by Neddie
Link seems broken...

Posted: 23 Oct 2007, 00:12
by knorke
the forum messes up links from new-joined users.
upload the map to unknown files, it looks cool from the minimapb :-)

Posted: 23 Oct 2007, 00:17
by cronos
new link Download magnetic_Lands_V1.zip http://maxstudios.de/images/ta/magnetic_Lands_V1.zip

and extract the magnetic_Lands_V1.sd7 in it to your TA spring maps directory magnetic_Lands_V1.sd7


http://maxstudios.de/images/ta/details.jpg

cronos, please hyperlink obscenely huge images rather than posting them directly -moderation

Posted: 23 Oct 2007, 00:21
by Peet
It shows up on the dir listing but still gets a 404? wtf?

Posted: 23 Oct 2007, 00:24
by FLOZi
Looks like sweet tank territory for S44 :-)

Posted: 23 Oct 2007, 00:25
by Snipawolf
Like poland, heh heh heh... The perfect blitzkrieg territory.

Posted: 23 Oct 2007, 00:26
by cronos
Do you see the images that posted the sd7 file is in the sesame directory?

Posted: 23 Oct 2007, 00:33
by Peet
cronos wrote:Do you see the images that posted the sd7 file is in the sesame directory?
All the images work, it's just the map that doesn't.

Posted: 23 Oct 2007, 00:49
by cronos
Ok found the problem uploading new file

Posted: 23 Oct 2007, 00:56
by Peet
Whatever software your server uses, it REALLY fails. It shows a file in the dir listing while it's being uploaded :P

Posted: 23 Oct 2007, 00:59
by cronos
I am now uploading the magnetic_Lands_V1.sd7 in the magnetic_Lands_V1.zip that can be downloaded some problem the server is running windows server 2003 has restriction on the file handler or so


I post a working link when its up there

Posted: 23 Oct 2007, 01:14
by TradeMark
Did you use terragen for generating the ground textures? looks bit like terragen ground...

A smaller version would be great, 16x16

Posted: 23 Oct 2007, 01:20
by cronos
I used the landscape features in Carrara 6 Pro

http://www.daz3d.com/i.x/software/carrara_5/

I can do a 16x16 version as well at some point

Posted: 23 Oct 2007, 01:30
by Decimator
How much metal per mex?

Posted: 23 Oct 2007, 01:42
by cronos
Between 1.7 and 2.5 and Wind 5 to 20

new link

Posted: 23 Oct 2007, 01:52
by cronos
new link http://maxstudios.de/images/ta/magnetic_Lands_V1.zip

extract the magnetic_Lands_V1.sd7 out of the magnetic_Lands_V1.zip in it to your TA spring maps directory

Posted: 23 Oct 2007, 02:35
by MR.D
Just speaking from experience, don't put the .sd7 map into another zip.

Its already compressed, and most people are too lazy to extract the map from the zip file, and you will have just general frustration from the start.

That has killed more potentially good maps than anything else, because ppl just like to click the link, download, play.

Posted: 23 Oct 2007, 08:32
by Pressure Line
MR.D wrote:Just speaking from experience, don't put the .sd7 map into another zip.

Its already compressed, and most people are too lazy to extract the map from the zip file, and you will have just general frustration from the start.

That has killed more potentially good maps than anything else, because ppl just like to click the link, download, play.
indeed. i suggest uploading to UF. that being said, if people are too stupid to unzip it, thats not his fault.


*edit* and he has clearly stated his reason for doing it currently.

Posted: 23 Oct 2007, 09:56
by cronos
The file did not upload to unknown files over the php function so I put it on my Owen server until I find a way to upload it there.