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A mass rate of ragequitting as of late

Posted: 20 Oct 2007, 23:07
by Complicated
In the past 7 games, early ingame, there has been alot of ragequitting.
I am making a suggestion that ragequitting must have a reason for otherwise must be penilised. A registry system showing
Games Played, Won, Lost, spectated, Disconnections and player premature exits should be implimented, to show what players should really be apart of a game if someone wants a really good game of those not known to ragequit or can stabilly play a game.

This cleans up gameplay a bit and grants those who want a good game.

Thoughts?

Posted: 20 Oct 2007, 23:21
by Snipawolf
Well, you never know. It wouldn't be correct, because every time I have gone into a battle and said "This should be 30 mins or less" I end up being wrong, and it turns into a giant stalemate or something, then I have to quit because of a RL reason for hoping the battle would be 30 mins or less.

Posted: 20 Oct 2007, 23:23
by ZellSF
Any automatized system just won't work, ragequitters should be remembered by hosts, the way it is now.

More advanced banning options for hosts is needed though.

Posted: 20 Oct 2007, 23:26
by PRO_rANDY
The solution is... oh i wont bother :P

Posted: 20 Oct 2007, 23:28
by Machiosabre
I dont know about anyone else but I've been crashing like 2 out of 3 games lately, I guess thats sort of besides the point...but damn..it sure sucks.

Posted: 21 Oct 2007, 00:16
by Hellspawn
PRO_rANDY wrote:The solution is... oh i wont bother :P
Let me say it :P,


here it goes....






.......


















.....










Play 1v1.

Posted: 21 Oct 2007, 00:31
by Wasp
People will just create new accounts.

Posted: 21 Oct 2007, 02:14
by Saktoth
Ragequitting is control-a control-d. Not just losing connection or having to give your stuff (though having to give your stuff often makes people go 'I CANT HANDLE THIS *RAGE*')

The spring community is pretty small. There are dozens, hundreds of ways you can stuff up a game. It is a gentlemans agreement only that stops every game devolving into a comdroping comblowing boy-pile fuckfest. Whats really needed is more of an article on etiquette than anything else, not that anyone would read it...

Posted: 21 Oct 2007, 02:15
by Felix the Cat
Snipawolf wrote:Well, you never know. It wouldn't be correct, because every time I have gone into a battle and said "This should be 30 mins or less" I end up being wrong, and it turns into a giant stalemate or something, then I have to quit because of a RL reason for hoping the battle would be 30 mins or less.
Don't join battles if you don't have time to play them...

or... play 1v1 :P

Posted: 21 Oct 2007, 09:18
by Google_Frog
If the opposition has annihilated your base and you ctrl-a ctrl-d that is not a ragequit, it is just a quick way of starting a new game so they don't have to search for your mines. An automatic system would not be able to distinguish between a ragequit or a surrender. The community is small enough to remember repeat ragequitters.

Posted: 21 Oct 2007, 10:26
by Saktoth
Unless you are the last player alive, its generally better to give your stuff up than decide for your team when the 'we've lost' point is.

Though, there is a difference between 'oh, i thought the game was over' annd 'GOD DAMN NOOBS! WHY CANT YOU HOLD THE LINE WHILE I PORC ADV SOLARS! ARGH I CANT STAND PLAYING WITH NOOBS!'

Posted: 21 Oct 2007, 11:29
by KDR_11k
Hellspawn wrote:
PRO_rANDY wrote:The solution is... oh i wont bother :P
Play 1v1.
At least one question where the answer isn't "use Lua" :P

Posted: 21 Oct 2007, 12:22
by Otherside
lies lua cud stop rage quitting my sending a trojan to the person who rage quit :} im sure lua could do that

cos lua is the answer to all of lifes problems

Posted: 21 Oct 2007, 23:53
by REVENGE
Otherside wrote:lies lua cud stop rage quitting my sending a trojan to the person who rage quit :} im sure lua could do that

cos lua is the answer to all of lifes problems
+1

Otherside, stfu.

Posted: 22 Oct 2007, 08:02
by Dragon45
back in my day, noone ragequit evar

now get off mah lawnz

Posted: 22 Oct 2007, 08:47
by MR.D
Which mod is producing the most rage quits?

Maybe therein lies the problem?

Posted: 22 Oct 2007, 13:10
by TradeMark
LOL LUA can do anything, LUA saves the world, LUA is jesus.

Posted: 22 Oct 2007, 13:53
by 1v0ry_k1ng
dont play with BA with noobs

Posted: 22 Oct 2007, 14:03
by RavingManiac
Disable self-destruct perhaps?

Posted: 22 Oct 2007, 19:59
by PRO_rANDY
RavingManiac wrote:Disable self-destruct perhaps?
yea cos that would help