[call-out REQ] SetUnitPosition(y) & SetNoFall
Posted: 28 Sep 2007, 02:43
Two related requests.
1) Allow us to specify the unit's y-position in addition to x and z.
2) Allow us to somehow instruct Spring not to make a unit in midair fall toward the ground. This may be more of an engine request than a Lua call-in one. If there's already a way to do this that's not simply setting a unit's y-physics to 0 every frame, let me know.
[edited for proper title]
1) Allow us to specify the unit's y-position in addition to x and z.
2) Allow us to somehow instruct Spring not to make a unit in midair fall toward the ground. This may be more of an engine request than a Lua call-in one. If there's already a way to do this that's not simply setting a unit's y-physics to 0 every frame, let me know.
[edited for proper title]