Refresh assets
Posted: 24 Sep 2007, 03:59
An ingame command something like .refresh or something... checks the data files, implements any changes immediately. Obviously would require .cheat to be activated. Should be as streamlined as possible, taking only a couple seconds I'd think, considering if I remember right most of the . . ..... ...
Alright how about several commands, since you might update textures or pathfinding information as well, but might not want to update those immediately since they'd take longer. How about:
.refresh units - refreshes units directory
.refresh weapons - refreshes weapons directory
etc
.refresh all - refreshes everything
Would be a supercolossal massive help for content makers.
"Content makers"... is that the right word? Obviously we're not just "modders", but I wouldn't say we're really "developers" since we don't touch the game's actual code. "Content Developer"? Meh...
Another idea, maybe a way to update the map's texture+heightmap?
.refresh mapheight
.refresh maptexture
.refresh map
Would help with designing maps as well. Would take longer though, so shouldn't be included with .refresh all.
Alright how about several commands, since you might update textures or pathfinding information as well, but might not want to update those immediately since they'd take longer. How about:
.refresh units - refreshes units directory
.refresh weapons - refreshes weapons directory
etc
.refresh all - refreshes everything
Would be a supercolossal massive help for content makers.
"Content makers"... is that the right word? Obviously we're not just "modders", but I wouldn't say we're really "developers" since we don't touch the game's actual code. "Content Developer"? Meh...
Another idea, maybe a way to update the map's texture+heightmap?
.refresh mapheight
.refresh maptexture
.refresh map
Would help with designing maps as well. Would take longer though, so shouldn't be included with .refresh all.