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The wierdest thing that ever was

Posted: 12 Aug 2007, 17:59
by SpikedHelmet
Fucking Spring. See, there's these two units that are acting really fucking retardedly. They won't show up in game!

All of their files are present. I'vechecked, double-checked and triple-checked. When I try to .give these units,I get the usual unit does not exist error. When I try to build the factory that builds these units I get a "Incorrect/Missing Content error: MOD ERROR" message and a crash.

Anyone know wtf is happening?!I've never seen this before.


************EDIT**************

Nevermind, figured it out! Apparently there was a misnamed FX in SFXTypes which made the tank not exist... :|

Posted: 12 Aug 2007, 19:56
by Guessmyname
Yeah, the Sfx section has to be correct or the unit doesn't exist. Of course, you can still call non-existant cegs from the script without the unit not existing...

Posted: 12 Aug 2007, 22:23
by Snipawolf
lol, I've had this problem several times, I even wrote down the fix in a notepad file, just so I don't forget why my unit may not exist anymore :P

Posted: 13 Aug 2007, 06:30
by Pressure Line
i think http://tinmanfunkymonkey.orcon.net.nz/s ... d_tank.wmv (save target as, i doubt it will stream very well) is weirder (ive since fixed it, but it was really strange, since i have used the exact same script in other units before and since and had it work perfectly)

Posted: 13 Aug 2007, 06:46
by Peet
I accidentally copypasted a block of explodes into the wrong function of something...fun to test a unit and have it explode when it fires :D

Posted: 13 Aug 2007, 09:03
by SwiftSpear
Peet wrote:I accidentally copypasted a block of explodes into the wrong function of something...fun to test a unit and have it explode when it fires :D
Lol, that's a feature!