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Units moving through trees?

Posted: 02 Aug 2007, 01:15
by Snipawolf
I think it would be beneficial for maps with 973435903493489 trees, to allow no collision with said trees.

It doesn't add much to the gameplay when you have 20 percent more cpu usage from pathfinding, and watching your guys trying to move through trees which are too close together etc.

And, if you don't think its a good idea, go play Dungeon Siege 2, or almost any other MMO or Action Adventure RPG available. The trees just disappear and you can still see your character and everything.

It sounds like a good idea, I've never seen it in Spring before...

Posted: 02 Aug 2007, 01:27
by AF
You can remove all the trees and replace them with your own nonblocking version feature using lua

Posted: 02 Aug 2007, 01:35
by hunterw
most units just push over trees or make them vanish instantly when they touch them