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Weapon tag: Nocollide

Posted: 02 Aug 2007, 00:28
by Caydr
I envision it mainly being for nukes, just a way to make sure that the only thing that can trigger detonation is impact with solid dirt.

Posted: 02 Aug 2007, 01:23
by AF
cant you set a weapon not to collide with friendly units already?

Posted: 02 Aug 2007, 01:30
by Caydr
AF wrote:friendly

Posted: 02 Aug 2007, 02:26
by AF
You could always use lua and bypass the entire projectile system and implement your own nukes and antinukes