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Explosion Generator question

Posted: 26 Jul 2007, 17:40
by Forboding Angel
Umm, I'm not sure if this is the right place but...

I'm having a little trouble figuring out exactly where to put custom unit explosions etc.

Could someone (looks at smoth) open up funta and tell me what I'm missing? I can't figure out where it is that I call a particular tga.

Either that or point me in the right direction for documentation?

thanks

Posted: 26 Jul 2007, 17:50
by smoth
not much documentation but feel free to reverse engineer gundam.

resource.tdf

Code: Select all

[resources]
{
	*crapola*
		[projectiletextures]
		{
			yourtgahere=yourtgahere.tga;
	
		}
	}
}
then you reference in your custom tga in generator by name. yourtgahere