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XTA games dont end after all enemy are dead

Posted: 16 Jul 2007, 11:26
by Myg
XTA v9 Gold games dont end after all enemy are dead; is this a mod level problem or a spring.exe level problem?

Posted: 16 Jul 2007, 19:02
by Neddie
Probably a game specific one - could something have been flung off the map? How do you know no units survived? Was it post-desync? Was it post sync error in a frame?

Posted: 16 Jul 2007, 19:57
by Dihi
This has happened in every XTA v9 Gold 0.1 game I have played today, so is very unlikely to be game-specific.

Posted: 16 Jul 2007, 19:58
by Peet
Didn't happen in the SimBase test I did.

Posted: 16 Jul 2007, 19:59
by Machiosabre
happened once in ba for me

Posted: 17 Jul 2007, 20:29
by Spawn_Retard
happend on BA, on delta seige dry.

Posted: 17 Jul 2007, 21:43
by manored
It happened sometimes with me in battles against the aai. The mod was XTA I think. (note: this was a long time ago, not with the new version of spring or XTA)

Posted: 17 Jul 2007, 23:33
by KDR_11k
May have been the same thing that prevented the 4v3 Gundam testserver game from ending until all untaken units were destroyed.

Posted: 18 Jul 2007, 03:57
by hunterw
just happened on ba5.4 for me